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  2. Achievement (video games) - Wikipedia

    en.wikipedia.org/wiki/Achievement_(video_games)

    The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.

  3. Cookie Clicker - Wikipedia

    en.wikipedia.org/wiki/Cookie_Clicker

    Ian Bogost, creator of Cow Clicker, similarly notes that "Cookie Clicker isn't a game for a human, but one for a computer to play while a human watches (or doesn't)." [5] Cookie Clicker has been said by reviewers to be addictive, [1] [2] and its fanbase have been described as "obsessive" [15] and "almost cultish". [2]

  4. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A type of game where player progression happens without the player's input, and often even while the game is closed. See also clicker game. iframes. Also i-frames. See invincibility frames. in-app purchase (IAP) A microtransaction in a mobile game (or regular app), usually for virtual goods in free or cheap games. [5] indie game. Also ...

  5. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.

  6. Cow Clicker - Wikipedia

    en.wikipedia.org/wiki/Cow_Clicker

    The player is initially given a pasture with nine slots and a single plain cow, which the player may click once every six hours. Each time the cow is clicked, a point also known as a "click" is awarded; if the player adds friends' cows to their pasture, they also receive clicks added to their scores when the player clicks their own cow.

  7. Artix Entertainment - Wikipedia

    en.wikipedia.org/wiki/Artix_Entertainment

    The first game by Artix Entertainment was AdventureQuest, released in 2002.Set in the world of "Lore", it is a single-player, online role-playing video game.The gameplay, described as "purely combat" by the developers, allows players to complete quests and battle enemies using a variety of weapons, skills and items. [6]

  8. Cookie's Bustle - Wikipedia

    en.wikipedia.org/wiki/Cookie's_Bustle

    Cookie's Bustle also uses several survival mechanics where the player must find food, drink, restrooms, and places for Cookie to rest, as well as kiss her by clicking her when she gets lonely. [3] If the player fails to do so, Cookie will return home, ending the game.

  9. Mystery Case Files - Wikipedia

    en.wikipedia.org/wiki/Mystery_Case_Files

    Mystery Case Files: Huntsville marked the introduction of the hidden object game – a genre of casual game in which a player must locate a list of objects which are hidden among many other objects on the computer screen. Once a player has located all the listed hidden objects, they progress on to the next area of gameplay.