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  2. Keepalive - Wikipedia

    en.wikipedia.org/wiki/Keepalive

    The Hypertext Transfer Protocol uses the keyword "Keep-Alive" in the "Connection" header to signal that the connection should be kept open for further messages (this is the default in HTTP 1.1, but in HTTP 1.0 the default was to use a new connection for each request/reply pair). [8] Despite the similar name, this function is entirely unrelated.

  3. Key-agreement protocol - Wikipedia

    en.wikipedia.org/wiki/Key-agreement_protocol

    Historically, this was achieved by physical means, such as by using a trusted courier. An example of a SKA protocol is the Needham–Schroeder protocol. It establishes a session key between two parties on the same network, using a server as a trusted third party. The original Needham–Schroeder protocol is vulnerable to a replay attack.

  4. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]

  5. Software cracking - Wikipedia

    en.wikipedia.org/wiki/Software_cracking

    The distribution of cracked copies is illegal in most countries. There have been lawsuits over cracking software. [13] It might be legal to use cracked software in certain circumstances. [14] Educational resources for reverse engineering and software cracking are, however, legal and available in the form of Crackme programs.

  6. Password cracking - Wikipedia

    en.wikipedia.org/wiki/Password_cracking

    In cryptanalysis and computer security, password cracking is the process of guessing passwords [1] protecting a computer system.A common approach (brute-force attack) is to repeatedly try guesses for the password and to check them against an available cryptographic hash of the password. [2]

  7. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    When using cloud gaming, inputs by the player can lead to short delays until a response can be seen by them. Inputs must first be transmitted to the remote server, then the server must start rendering the graphics of the action being performed and stream the video back to the player over the network, taking additional time.

  8. Binary prefix - Wikipedia

    en.wikipedia.org/wiki/Binary_prefix

    The use of SI prefixes, and the use of "K" instead of "k" remained popular in computer-related publications well into the 21st century, although the ambiguity persisted. The correct meaning was often clear from the context; for instance, in a binary-addressed computer, the true memory size had to be either a power of 2, or a small integer ...

  9. KB - Wikipedia

    en.wikipedia.org/wiki/Kb

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