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  2. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    The type-generic macros that correspond to a function that is defined for only real numbers encapsulates a total of 3 different functions: float, double and long double variants of the function. The C++ language includes native support for function overloading and thus does not provide the <tgmath.h> header even as a compatibility feature.

  3. Exponentiation by squaring - Wikipedia

    en.wikipedia.org/wiki/Exponentiation_by_squaring

    x 1 = x; x 2 = x 2 for i = k - 2 to 0 do if n i = 0 then x 2 = x 1 * x 2; x 1 = x 1 2 else x 1 = x 1 * x 2; x 2 = x 2 2 return x 1 The algorithm performs a fixed sequence of operations ( up to log n ): a multiplication and squaring takes place for each bit in the exponent, regardless of the bit's specific value.

  4. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    This means that the expressions (a > 0 and not flag) and (a > 0 && !flag) have identical meanings. It also means that, for example, the bitand keyword may be used to replace not only the bitwise-and operator but also the address-of operator, and it can even be used to specify reference types (e.g., int bitand ref = n ).

  5. Zero to the power of zero - Wikipedia

    en.wikipedia.org/wiki/Zero_to_the_power_of_zero

    Zero to the power of zero, denoted as 0 0, is a mathematical expression that can take different values depending on the context. In certain areas of mathematics, such as combinatorics and algebra, 0 0 is conventionally defined as 1 because this assignment simplifies many formulas and ensures consistency in operations involving exponents.

  6. Modular exponentiation - Wikipedia

    en.wikipedia.org/wiki/Modular_exponentiation

    The exponent is 1101 in binary. There are four binary digits, so the loop executes four times, with values a 0 = 1, a 1 = 0, a 2 = 1, and a 3 = 1. First, initialize the result to 1 and preserve the value of b in the variable x: (=).

  7. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 17 January 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...

  8. Automorphic number - Wikipedia

    en.wikipedia.org/wiki/Automorphic_number

    As 0 is always a zero-divisor, 0 and 1 are always fixed points of () =, and 0 and 1 are automorphic numbers in every base. These solutions are called trivial automorphic numbers . If b {\displaystyle b} is a prime power , then the ring of b {\displaystyle b} -adic numbers has no zero-divisors other than 0, so the only fixed points of f ( x ...

  9. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    The constants 1 and 0 are sometimes used to represent the Boolean values true and false in programming languages without a Boolean type, such as older versions of C. Most modern programming languages provide a boolean or bool primitive type and so the use of 0 and 1 is ill-advised. This can be more confusing since 0 sometimes means programmatic ...