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  2. Keyboard interrupt - Wikipedia

    en.wikipedia.org/wiki/Keyboard_interrupt

    In computing, keyboard interrupt may refer to: A special case of signal (computing) , a condition (often implemented as an exception) usually generated by the keyboard in the text user interface A hardware interrupt generated when a key is pressed or released, see keyboard controller (computing)

  3. Signal (IPC) - Wikipedia

    en.wikipedia.org/wiki/Signal_(IPC)

    In particular, the POSIX specification and the Linux man page signal (7) require that all system functions directly or indirectly called from a signal function are async-signal safe. [6] [7] The signal-safety(7) man page gives a list of such async-signal safe system functions (practically the system calls), otherwise it is an undefined behavior ...

  4. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    The actual logic is contained in event-handler routines. These routines handle the events to which the main program will respond. For example, a single left-button mouse-click on a command button in a GUI program may trigger a routine that will open another window, save data to a database or exit the application.

  5. Interrupt request - Wikipedia

    en.wikipedia.org/wiki/Interrupt_request

    IRQ 1keyboard on PS/2 port (cannot be changed) IRQ 2 – 8259 interrupt controller; cascaded signals from IRQs 8–15; IRQ 3 – serial port controller for serial port 2 (shared with serial port 4, if present) IRQ 4 – serial port controller for serial port 1 (shared with serial port 3, if present) IRQ 5 – parallel port 3 or ISA sound card

  6. Fast interrupt request - Wikipedia

    en.wikipedia.org/wiki/Fast_interrupt_request

    FIQs are specific to the ARM architecture, which supports two types of interrupts; FIQs for fast, low-latency interrupt handling, and standard interrupt requests (IRQs), for more general interrupts. [1] [2] An FIQ takes priority over an IRQ in an ARM system. Only one FIQ source at a time is supported.

  7. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    In computer science and software engineering, busy-waiting, busy-looping or spinning is a technique in which a process repeatedly checks to see if a condition is true, such as whether keyboard input or a lock is available. Spinning can also be used to generate an arbitrary time delay, a technique that was necessary on systems that lacked a ...

  8. Keyboard controller (computing) - Wikipedia

    en.wikipedia.org/wiki/Keyboard_controller...

    In computing, a keyboard controller is a device that interfaces a keyboard to a computer. Its main function is to inform the computer when a key is pressed or released. When data from the keyboard arrives, the controller raises an interrupt (a keyboard interrupt) to allow the CPU to handle the input.

  9. Interrupt handler - Wikipedia

    en.wikipedia.org/wiki/Interrupt_handler

    For example, pressing a key on a computer keyboard, [1] or moving the mouse, triggers interrupts that call interrupt handlers which read the key, or the mouse's position, and copy the associated information into the computer's memory. [2] An interrupt handler is a low-level counterpart of event handlers.