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This is a list of stereoscopic video games. The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and more. [1]
The complete Wings of Liberty campaign, full use of Raynor, Kerrigan, and Artanis Co-Op Commanders, with all others available for free up to level five, full access to custom games, including all races, AI difficulties, maps; unranked multiplayer, with access to Ranked granted after the first 10 wins of the day in Unranked or Versus AI.
Nvidia 3D Vision is a technology developed by Nvidia, [1] [2] a multinational corporation specializing in developing graphics processing units and chipset technologies for workstations, personal computers, and mobile devices. This technology allows games, movies, and pictures to be displayed in stereoscopic 3D. [3] [4] [5]
PC, PS3, X360, Wii XPEC Entertainment Nintendo DS Griptonite iOS Gameloft: Activision: Shrek Forever After: Shrek the Third: 2007: 7 Studios, Shaba Games (Xbox 360, PC) Amaze Entertainment (Wii, PS2, PSP) Vicarious Visions (Nintendo DS, GBA) Gameloft (mobile) Activision: Shrek the Third: Shrek: Ogres & Dronkeys: 2007 WayForward Technologies ...
Unreal is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license. Publishing rights for the series have changed hands several times.
Samurai Sentai Shinkenger the Movie: The Fateful War: August 8, 2009 Japan: 20 X Games 3D: The Movie: August 21, 2009 United States: 1.85:1 92 The Final Destination: August 28, 2009 United States: Fusion Camera System: 2.39:1 82 Garfield's Pet Force: September 11, 2009 [a] United States: Digital 3D: 1.85:1 79 Cloudy with a Chance of Meatballs ...
The Mac version was released in parallel with the PC version. It supported RAVE hardware acceleration as well as 3DFX's Voodoo, built-in software rendering and, later on, OpenGL rendering. RAVE acceleration support allowed the game to support hardware 3D acceleration with just about every Mac that included it. It also supported Apple's Game ...
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes , games that are primarily presented through FMVs are referred to as full-motion video ...