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The Sonic the Hedgehog comic debuted in the US as a four-part miniseries running from February to May 1993. [7] [8] The first issue (#0) was previewed in a free six-page Sonic the Hedgehog #¼, released November 1992. The miniseries was followed up two months later by the series Sonic the Hedgehog (July 1993 – December 2016). [9]
Sonic the Hedgehog [a] is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist.
Sonic Time Twisted is a 2D Sonic game in the style of the 16-bit titles, mostly following that of Sonic the Hedgehog 3 and Sonic CD. It includes multiple playable characters, original levels, and time travel elements. [6] Sonic.EXE - The Game is a 2D Sonic horror game made in GameMaker.
Robotnik states he still has Sonic's DNA and can re-build Metal Sonic, but one of his missiles from the fight inadvertently blows up the disc containing Sonic's DNA. Knuckles then punches Sonic as revenge for Sonic accidentally stepping on him during the brawl, and the two get into a chase, with all the others following behind, ending the episode.
Sonic Man (Roboticized Master version of Sonic the Hedgehog) VS Bomb Man, Guts Man, Cut Man, Elec Man, Ice Man, Fire Man, Time Man and Oil Man. [5] Sonic the Hedgehog: Worlds Unite Battles #1 (July 2015) Expands upon the following fight scenes from Worlds Unite: Sonic the Hedgehog VS Zavok, Zeena and Zor of the Deadly Six. [4] Sticks the Badger ...
Sonic the Fighters, [a] also known as Sonic Championship, [b] is a 1996 three-dimensional fighting video game from Sega. The game, developed by Sega AM2 and built on their Model 2 arcade system, pits players in one-on-one battles with a roster of characters from the Sonic the Hedgehog series.
Sonic X (Japanese: ソニックX, Hepburn: Sonikku Ekkusu) is a Japanese anime television series based on Sega's Sonic the Hedgehog video game series. Produced by TMS Entertainment under partnership with Sega and Sonic Team, and directed by Hajime Kamegaki, Sonic X initially ran for 52 episodes, broadcasting on TV Tokyo from April 2003 to March 2004.
Sonic Heroes was the first multi-platform Sonic game: it was developed for the GameCube, PlayStation 2 (PS2), and Xbox. [14] Unlike the Sonic Adventure games, made using proprietary software, [9] Sonic Team partnered with Criterion Software to use the RenderWare game engine so the game could be programmed and ported with ease to each platform. [15]