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  2. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    FreeSync can be enabled automatically by plug and play, making it transparent to the operating system and end user. FreeSync is not limited to only AMD graphics cards, FreeSync is also compatible with select Nvidia graphics cards and select consoles. [6] [7] Transitions between different refresh rates are seamless and undetectable to the user.

  3. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  4. Variable refresh rate - Wikipedia

    en.wikipedia.org/wiki/Variable_refresh_rate

    On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().

  5. The best G-Sync compatible FreeSync monitors 2022 - AOL

    www.aol.com/news/best-g-sync-compatible-freesync...

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  6. DisplayPort - Wikipedia

    en.wikipedia.org/wiki/DisplayPort

    AMD's FreeSync uses the DisplayPort Adaptive-Sync feature for operation. FreeSync was first demonstrated at CES 2014 on a Toshiba Satellite laptop by making use of the Panel-Self-Refresh (PSR) feature from the Embedded DisplayPort standard, [17] and after a proposal from AMD, VESA later adapted the Panel-Self-Refresh feature for use in ...

  7. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Ways to prevent video tearing depend on the display device and video card technology, the software in use, and the nature of the video material. The most common solution is to use multiple buffering. Most systems use multiple buffering and some means of synchronization of display and video memory refresh cycles. [3]

  8. Talk:Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Talk:Nvidia_G-Sync

    Please, ask for citation if needed, reply or open a discussion on the talk page if you think something is wrong or write them more clearly if you can but do not remove informations and please do not reintroduce the confusion between VESA Adaptive-Sync and FreeSync which include many features (overdrive compensation, behaviour outside VRR window ...

  9. Adaptive Multi-Rate audio codec - Wikipedia

    en.wikipedia.org/wiki/Adaptive_Multi-Rate_audio...

    The Adaptive Multi-Rate (AMR, AMR-NB or GSM-AMR) audio codec is an audio compression format optimized for speech coding. AMR is a multi-rate narrowband speech codec that encodes narrowband (200–3400 Hz) signals at variable bit rates ranging from 4.75 to 12.2 kbit/s with toll quality [ 3 ] speech starting at 7.4 kbit/s.