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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Crash Course (sometimes stylized as CrashCourse) is an educational YouTube channel started by John Green and Hank Green (collectively the Green brothers), who became known on YouTube through their Vlogbrothers channel. [2] [3] [4] Crash Course was one of the hundred initial channels funded by YouTube's $100 million original channel initiative.
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.
This is the story of how seeds came together bit-by-bit over a really long time, as plants evolved. Curious Kids: where did the first seed come from? Skip to main content
Crash Course, a campaign in the video game Left 4 Dead; Crash Course, an alternative title for the video game Stunt Driver; Doritos Crash Course, a 2010 Xbox Live Arcade video game; Crash Course in Science, a post-punk band formed in 1979 in Philadelphia; Crash Course, a British band formed in 1977 which included member Pete Wylie
Costco has issued a recall for a cold and flu medication, sold at its stores at the end of 2024, over concerns of contamination.. The retail giant, in an advisory issued on Jan. 2, said Kirkland ...
Like other seeds, from hemp and sesame to flax and chia, poppy seeds are nutritionally beneficial, packed with fiber, plant fats, protein, and micronutrients, including copper, manganese, iron ...
The 1983 video game crash in the United States was characterized by a flood of too many games, often of poor or cloned qualities, and the sector saw competition from inexpensive personal computers and new types of games being developed for them. The crash prompted Japan's video game industry to take leadership of the market, which had only ...