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Student teams-achievement divisions (STAD) is a Cooperative learning strategy in which small groups of learners with different levels of ability work together to accomplish a shared learning goal. [1] It was devised by Robert Slavin and his associates at Johns Hopkins University.
Cooperative learning is an educational approach which aims to organize classroom activities into academic and social learning experiences. [1] There is much more to cooperative learning than merely arranging students into groups, and it has been described as "structuring positive interdependence."
Four corners is a collaborative method of teaching and learning that gives the students a platform for various cognitive and affective learnings. This strategy helps the students to think at a higher level, reflect on what they have learned in class, voice opinions safely, learn to critique on various issues, evaluate certain solutions, and communicate better.
Students in groups of three or four receive a task card with specific problems from the chapter they are learning about. The team leader of the group picks up the card and reads the sentence on it aloud without showing it to the others.
An example of a joint reward would be if everyone on the team received a bonus if all team members reach a specified score on a test. Dividing resources and roles among team members will force the participants to share their individual information or tool to achieve a common goal, and thus promote positive interdependence.
Worksheets give immediate feedback, allow for repeated practice, make students active rather than passive learners and allow students to ask for help from the instructor. Drawbacks include students' uneven readiness the substantial time required to complete. Students worked in groups on two occasions. In the first, four worksheets were supplied.
The Good Behavior Game (GBG) is a "classroom-level approach to behavior management" [26] that was originally used in 1969 by Barrish, Saunders, and Wolf. The Game entails the class earning access to a reward or losing a reward, given that all members of the class engage in some type of behavior (or did not exceed a certain amount of undesired ...
Cooperative education (or co-operative education) is a structured method of combining classroom-based education with practical work experience. A cooperative education experience, commonly known as a " co-op " or work-study program, provides academic credit for structured work experiences, helping young people in school-to-work transition .
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