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White opens with the most popular of the twenty possible opening moves. Since nearly all openings beginning 1.e4 have names of their own, the term King's Pawn Game, unlike Queen's Pawn Game, is rarely used to describe the opening of the game. Advancing the king's pawn two squares is highly useful because it occupies a center square, attacks the ...
The Inverted Hungarian is even rarer than the already very uncommon Hungarian Defense, although it is perfectly playable for White. It may appeal to White players who wish to avoid extensively analyzed double king pawn openings such as the Ruy Lopez, and to those who favor defensive positional maneuvering battles as also often result from the Hungarian Defense.
This opening is an example of a hypermodern opening in which Black invites White to occupy the centre of the board at an early stage with pawns. [1] Black's intent is to block or otherwise restrain White's central pawns and, if allowed to do so by inaccurate play by White, eventually undermine the White pawn centre by well-timed pawn advances ...
Like White's move, Black's move is non-committal as to opening. 2.d4 is identical to 1.d4 Nf6 2.Nf3 (see Queen's Pawn Game). 2.c4 is a common start for the English Opening or it may be brought back to the Queen's Gambit Declined 2.g3 is a common start for the King's Indian Attack.
For example, Harry Golombek, in Capablanca's 100 Best Games of Chess (1947), gave a question mark to Black's fourth move in the line 1.e4 c5 2.Ne2 d6 3.d4 cxd4 4.Nxd4 g6, a form of the Accelerated Dragon variation of the Sicilian Defence, stating that 4...Nf6 was "necessary" to make White block his c-pawn with 5.Nc3 and thus avoid the Bind.
The King's Fianchetto Opening [1] or Benko Opening [2] (also known as the Rat Opening, [3] Hungarian Opening, or Bilek Opening) is a chess opening characterized by the move: 1. g3. White's 1.g3 ranks as the fifth most popular opening move, but it is far less popular than 1.e4, 1.d4, 1.c4 and 1.Nf3. It is usually followed by 2.Bg2, fianchettoing ...
The Bishop's Opening is a chess opening that begins with the moves: . 1. e4 e5 2. Bc4. White attacks Black's f7-square and prevents Black from advancing the d-pawn to d5. By ignoring the beginner's maxim "develop knights before bishops", White leaves their f-pawn unblocked, preserving the possibility of f2–f4.
[3] [4] It releases the king's bishop, and makes a modest claim in the centre (supporting a future d4), but the move is somewhat passive compared to the much more common King's Pawn Game (1.e4). The queen's bishop's development is somewhat obstructed by the pawn on e3, and White usually wants to take more than a modest stake of the centre.