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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    The set of APIs used to compile, link, and pass parameters to GLSL programs are specified in three OpenGL extensions, and became part of core OpenGL as of OpenGL Version 2.0. The API was expanded with geometry shaders in OpenGL 3.2, tessellation shaders in OpenGL 4.0 and compute shaders in OpenGL 4.3. These OpenGL APIs are found in the extensions:

  3. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    However, pixel shaders do have knowledge of the screen coordinate being drawn, and can sample the screen and nearby pixels if the contents of the entire screen are passed as a texture to the shader. This technique can enable a wide variety of two-dimensional postprocessing effects such as blur, or edge detection/enhancement for cartoon/cel shaders.

  4. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    As long as the brightness of adjacent parts of the image are roughly in the same range, the effect of the blurring caused by the Airy disc is not particularly noticeable; but in parts of the image where very bright parts are adjacent to relatively darker parts, the tails of the Airy disc become visible and can extend far beyond the extent of ...

  5. Restore your browser to default settings - AOL Help

    help.aol.com/articles/reset-web-settings

    If you've cleared the cache in your web browser, but are still experiencing issues, you may need to restore its original settings. This can remove adware, get rid of extensions you didn't install, and improve overall performance. Restoring your browser's default settings will also reset your browser's security settings.

  6. Nvidia Shield TV - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Shield_TV

    The Nvidia Shield TV (Shield Android TV or just Nvidia Shield [1]) is an Android TV-based digital media player produced by Nvidia as part of its Shield brand of Android devices. First released in May 2015, the Shield was initially marketed by Nvidia as a microconsole , emphasizing its ability to play downloaded games and stream games from a ...

  7. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.

  8. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    The Sega Dreamcast title Jet Set Radio, which was revealed at the 1999 Tokyo Game Show, drew media attention for its cel-shaded style. [ 4 ] [ 5 ] It used cel-shading for its characters and its vibrant visual style has had a lasting influence on the use of cel-shading in video games.

  9. Shading - Wikipedia

    en.wikipedia.org/wiki/Shading

    When a shader computes the result color, it uses a lighting model to determine the amount of light reflected at specific points on the surface. Different lighting models can be combined with different shading techniques — while lighting says how much light is reflected, shading determines how this information is used in order to compute the ...