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  2. Manga iconography - Wikipedia

    en.wikipedia.org/wiki/Manga_iconography

    e. Japanese manga has developed a visual language or iconography for expressing emotion and other internal character states. This drawing style has also migrated into anime, as many manga stories are adapted into television shows and films. In manga the emphasis is often placed on line over form, and the storytelling and panel placement differ ...

  3. Chibi (style) - Wikipedia

    en.wikipedia.org/wiki/Chibi_(style)

    Chibi, also known as super deformation (SD), is a style of caricature originating in Japan, and common in anime and manga where characters are drawn in an exaggerated way, typically small and chubby with stubby limbs, oversized heads, and minimal detail. The style has found its way into the anime and manga fandom through its usage in manga ...

  4. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Inbetweening. Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.

  5. History of anime - Wikipedia

    en.wikipedia.org/wiki/History_of_anime

    The history of anime can be traced back to the start of the 20th century, with the earliest verifiable films dating from 1917. [1] Before the advent of film, Japan already had a rich tradition of entertainment with colourful painted figures moving across the projection screen in utsushi-e (写し絵), a particular Japanese type of magic lantern show popular in the 19th century.

  6. How to Draw Manga - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Manga

    The cover of How to Draw Manga: Bodies & Anatomy. How to Draw Manga (Japanese: マンガの描き方) is a series of instructional books on drawing manga published by Graphic-sha, by a variety of authors. Originally in Japanese for the Japanese market, many volumes have been translated into English and published in the United States.

  7. Smear frame - Wikipedia

    en.wikipedia.org/wiki/Smear_frame

    Frames 2–4 are smear frames, those being elongated inbetweens. In animation, a smear frame is a frame used to simulate motion blur. Smear frames are used in between key frames. [1] This animation technique has been used since the 1940s. [1] Smear frames are used to stylistically visualize fast movement along a path of motion. [2][3][4]

  8. Yusuke Murata - Wikipedia

    en.wikipedia.org/wiki/Yusuke_Murata

    Yusuke Murata (Japanese: 村田 雄介, Hepburn: Murata Yūsuke, born July 4, 1978) is a Japanese manga artist and animator, best known for illustrating the American football manga Eyeshield 21 in collaboration with writer Riichiro Inagaki, serialized between July 2002 and June 2009 in Weekly Shōnen Jump; and One 's One-Punch Man, serialized ...

  9. Anime - Wikipedia

    en.wikipedia.org/wiki/Anime

    The body proportions of human anime characters tend to accurately reflect the proportions of the human body in reality. The height of the head is considered by the artist as the base unit of proportion. Head to height ratios vary drastically by art style, with most anime characters falling between 5 and 8 heads tall.

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