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OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.
The following is a list of video editing software. The criterion for inclusion in this list is the ability to perform non-linear video editing . Most modern transcoding software supports transcoding a portion of a video clip , which would count as cropping and trimming.
3.64.0 [10] 2024-11-01 GPL-2.0-only: basic, GOP-boundaries Linux macOS Windows Magix Movie Edit Pro: Magix: Windows 2001 [e] 2019 [11] 2021 Commercial: prosumer Natron: Alexandre Gauthier Frédéric Devernay Linux 2014 2.5.0 [12] 2022-11-26 GPL-2.0-or-later: prosumer ? macOS Windows Nero Video: Nero AG: Windows 2002 2022 2021 Commercial ...
VistaPro is 3D scenery generator for the Amiga, Macintosh, MS-DOS, and Microsoft Windows.It was written by John Hinkley as the follow-up to the initial version, Vista. [1] [2] The about box describes it as "a 3-D landscape generator and projector capable of accurately displaying real-world and fractal landscapes."
This is a list of free and open-source software packages , computer software licensed under free software licenses and open-source licenses. Software that fits the Free Software Definition may be more appropriately called free software ; the GNU project in particular objects to their works being referred to as open-source . [ 1 ]
Avidemux is a free and open-source software application for non-linear video editing and transcoding multimedia files. The developers intend it as "a simple tool for simple video processing tasks" and to allow users "to do elementary things in a very straightforward way". [3]
Pages in category "Free and open-source video-editing software" The following 6 pages are in this category, out of 6 total. This list may not reflect recent changes .
A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.