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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  3. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm , a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their order by connecting the boxes with arrows.

  4. Cumulative flow diagram - Wikipedia

    en.wikipedia.org/wiki/Cumulative_flow_diagram

    [3] [2] They are also seen in transportation. [4] Some people consider a cumulative flow diagram to be a more sophisticated version of a "burn up chart", which is the opposite of a burn down chart. A burn down chart tracks work remaining over time while burn up charts like the CFD track the growth (or shrinkage) of work in certain states over time.

  5. Music of Minecraft - Wikipedia

    en.wikipedia.org/wiki/Music_of_Minecraft

    On the sequencing of her three new soundtrack songs, Raine claimed she "wanted each piece to feel like a progression of emotions, or a journey from place to place within this other world." [ 8 ] The extended play (EP) also contains a new in-game music disc, "Pigstep", which has two different mixes on the soundtrack version, released 14 June ...

  6. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    In the above, we have 4 basic blocks: A from 0 to 1, B from 2 to 3, C at 4 and D at 5. In particular, in this case, A is the "entry block", D the "exit block" and lines 4 and 5 are jump targets. A graph for this fragment has edges from A to B, A to C, B to D and C to D.

  7. Flow chart language - Wikipedia

    en.wikipedia.org/wiki/Flow_chart_language

    Flow chart language (FCL) is a simple imperative programming language designed for the purposes of explaining fundamental concepts of program analysis and specialization, in particular, partial evaluation. The language was first presented in 1989 by Carsten K. Gomard and Neil D. Jones. [1]

  8. Progression - Wikipedia

    en.wikipedia.org/wiki/Progression

    Progression may refer to: In mathematics : Arithmetic progression , a sequence of numbers such that the difference between any two successive members of the sequence is a constant

  9. FLOW (programming language) - Wikipedia

    en.wikipedia.org/wiki/FLOW_(programming_language)

    The beginning programmer would first create a flow chart to solve the problem. Since all of the problems involved words (rather than mathematical problems) the solution was intuitive. The flow chart would be translated into the flow programming language using a top-down, mechanical method.