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  2. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...

  3. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Neovim text editor offers Lua functionality as a replacement for Vimscript as a scripting language, both for plugin development and for user configuration. [18] NetBSD has a Lua driver that can create and control Lua states inside the kernel. This allows Lua to be used for packet filtering and creating device drivers. [19] [20] [21]

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Mostly used to develop third-person pre-rendered graphic adventure games, one of the most popular for developing amateur adventure games: Aleph One: C++: 1999 Lua, Marathon markup language Yes 2.5D Windows, Linux, macOS: Aleph One (Marathon remake) GPL-3.0-or-later: FPS engine Amazon Lumberyard: C++: 2015 Lua: Yes 3D PlayStation 4, Xbox One ...

  5. The Powder Toy - Wikipedia

    en.wikipedia.org/wiki/The_Powder_Toy

    The Powder Toy allows users to change the game itself with Lua scripting, [7] and C++ coding, [8] as it was made using C++. The source code is available on GitHub and can be compiled using Meson. A mod manager can be downloaded using the console with the following command: tpt.installScriptManager(). [9]

  6. Defold - Wikipedia

    en.wikipedia.org/wiki/Defold

    Defold uses Lua for scripting, [12] but also allows native extensions, written in C, C++, and target-specific native languages.Defold projects are organized as collections, which consist of a hierarchy of game objects containing in-game entities.

  7. Löve (game framework) - Wikipedia

    en.wikipedia.org/wiki/Löve_(game_framework)

    Lutro is a Lua game framework for libretro, a partial port of the LÖVE [40] API. ChaiLove follows a similar path by offering an implementation in ChaiScript, an embedded and cross-platform scripting language for C++ (C++14). [41] love.js is a port of LÖVE that aims to make it possible to run LÖVE games on the web via HTML5, WebGL, and ...

  8. Code Ninjas - Wikipedia

    en.wikipedia.org/wiki/Code_Ninjas

    After they finished Green Belt, they will reach blue belt where Roblox Studio becomes the next goal for the ninjas to learn. The GDP is covered in White, Yellow, Orange, and Green Belt; Language is JavaScript. Roblox Studio - Lua. The Blue Belt program shifts their focus from GDP to Roblox Studio. This time, the ninja will learn how to use Lua ...

  9. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    It is written in C++ and provides bindings for various programming languages, including C++, C#, Lua, and JavaScript. The framework offers a wide range of features, including physics, particle systems, skeletal animations, tile maps, and others. Cocos2d was first released in 2008, and was originally written in Python.