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Various Roblox games with similar concepts to Dress to Impress, including It Girl, which was created by a developer named Sara, and Slay the Runway, were also released after Dress to Impress. [ 12 ] [ 6 ] In September 2024, Dress to Impress routinely had the most concurrent players of any game on Roblox, usually averaging over 250 thousand, and ...
Cottagecore (sometimes referred to as countrycore or farmcore) [1] [2] is an aesthetic idealising rural life. Originally based on a rural European life, [3] it was developed throughout the 2010s and was first named cottagecore on Tumblr in 2018. [4] Cottagecore centres on traditional, rural, or pioneer aesthetics, through clothing, interior ...
Fluxus Manifesto, 1963, by George Maciunas Poster to Festum Fluxorum Fluxus 1963.. Fluxus was an international, interdisciplinary community of artists, composers, designers, and poets during the 1960s and 1970s who engaged in experimental art performances which emphasized the artistic process over the finished product.
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Fashion design is the art of applying design, aesthetics, clothing construction and natural beauty to clothing and its accessories. It is influenced by culture and different trends and has varied over time and place. "A fashion designer creates clothing, including dresses, suits, pants, and skirts, and accessories like shoes and handbags, for ...
Fashion illustration is the art of communicating fashion ideas in a visual form through the use of drawing tools or design-based software programs. It is mainly used by fashion designers to brainstorm their ideas on paper or digitally. Fashion illustration plays a major role in design - it enables designers to preview garment ideas before they ...
Ashelford, Jane: The Art of Dress: Clothing and Society 1500-1914, Abrams, 1996. ISBN 0-8109-6317-5 Aslin, Elizabeth : The Aesthetic Movement: Prelude to Art Nouveau , 1969, ISBN 0-236-17601-3
Aesthetics is defined as the way a textile appears and feels. [10] In terms of aesthetics, the material is a combination of texture, color, and pattern. Material for clothing include fabric (cloth, fur, leather) and accessories (buttons, zips, gemstones, and embellishments, etc.).