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  2. Aspect-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Aspect-oriented_programming

    In computing, aspect-oriented programming (AOP) is a programming paradigm that aims to increase modularity by allowing the separation of cross-cutting concerns.It does so by adding behavior to existing code (an advice) without modifying the code, instead separately specifying which code is modified via a "pointcut" specification, such as "log all function calls when the function's name begins ...

  3. AspectJ - Wikipedia

    en.wikipedia.org/wiki/AspectJ

    The leading research implementation of AspectJ is the AspectBench Compiler, or abc; it supports extensions for changing the syntax and semantics of the language and forms the basis for many AOP experiments that the AspectJ team can no longer support, given its broad user base.

  4. Execution model - Wikipedia

    en.wikipedia.org/wiki/Execution_model

    The C and Java execution models are sequential, and they state that the timeline has activities that come before the call to "gain ownership of the lock", and activities that come after the call. Likewise there is a "give up ownership of the lock" operation. In C this would be pthread_mutex_unlock(&myMutex). In Java this would be lock.unlock().

  5. Distributed AOP - Wikipedia

    en.wikipedia.org/wiki/Distributed_AOP

    In contrast, distributed AOP is a paradigm that allows distributed interception. It defines many new concepts like remote pointcuts, which are similar to traditional remote method calls, since execution is performed on a remote host. Thus, distributed AOP establishes a context where aspects can be deployed in a set of hosts.

  6. Advice (programming) - Wikipedia

    en.wikipedia.org/wiki/Advice_(programming)

    However, these were dropped from C++. [1] Advices are part of the Common Lisp Object System (CLOS), as :before, :after, and :around methods, which are combined with the primary method under "standard method combination". [2] Common Lisp implementations provide advice functionality (in addition to the standard method combination for CLOS) as ...

  7. Execution (computing) - Wikipedia

    en.wikipedia.org/wiki/Execution_(computing)

    Execution in computer and software engineering is the process by which a computer or virtual machine interprets and acts on the instructions of a computer program. Each instruction of a program is a description of a particular action which must be carried out, in order for a specific problem to be solved.

  8. Trampoline (computing) - Wikipedia

    en.wikipedia.org/wiki/Trampoline_(computing)

    In Objective-C, a trampoline is an object returned by a method that captures and reifies all messages sent to it and then "bounces" those messages on to another object, for example in higher order messaging. [6] In the GCC compiler, trampoline refers to a technique for implementing pointers to nested functions when -ftrampolines option is ...

  9. Optimizing compiler - Wikipedia

    en.wikipedia.org/wiki/Optimizing_compiler

    An optimizing compiler is a compiler designed to generate code that is optimized in aspects such as minimizing program execution time, memory usage, storage size, and power consumption. [1] Optimization is generally implemented as a sequence of optimizing transformations , a.k.a. compiler optimizations – algorithms that transform code to ...