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  2. Guildbook: Spooks and Oracles - Wikipedia

    en.wikipedia.org/wiki/Guildbook:_Spooks_and_Oracles

    Guildbook: Spooks and Oracles is the sixth in a series of supplements that describes the history of the Arcanos (wraithly powers) and the societies that surround each. This book covers the Spook and Oracle Guilds, and details their powers, and provides templates for characters.

  3. Guildbook: Sandmen - Wikipedia

    en.wikipedia.org/wiki/Guildbook:_Sandmen

    Guildbook: Sandmen is a sourcebook intended to be used with the tabletop role-playing game Wraith: The Oblivion, [1] where players take the roles of wraiths. [2] It is the second release in the Guildbook line of books, which develop the culture and societies of each of the wraith guilds. [3]

  4. Guildbook: Haunters - Wikipedia

    en.wikipedia.org/wiki/Guildbook:_Haunters

    From 1995 to 1998, White Wolf published a series of six Guildbook splatbooks that described the Arcanos (wraithly powers) and the cultures that form around them. Guildbook: Haunters is the fourth book of the series, a 72-page square-spined softcover book written by Lucein Soulban, with interior art by John Cobb, Fred Hooper, Darren Fryendall, Eric Lacombe and Henry Higginbottom, and cover art ...

  5. The Elder Scrolls II: Daggerfall - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_II:...

    One special feature in Daggerfall is the ability for the player to create their own spells using the game's spell-creation system, which is unlocked by joining the Mages Guild; allowing the player to create custom spells with varying effects, the game will automatically generate the magicka cost of the spell based on the power of effects chosen ...

  6. The Elder Scrolls - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls

    Work on The Elder Scrolls IV: Oblivion began in 2002, after Morrowind 's publication. [40] Oblivion was developed by Bethesda Softworks, and the initial Xbox 360 and PC releases were co-published by Bethesda and Take-Two Interactive subsidiary 2K Games. [41] [42] Oblivion was released on March 21, 2006. [43]

  7. Guildbook: Pardoners and Puppeteers - Wikipedia

    en.wikipedia.org/wiki/Guildbook:_Pardoners_and...

    Guildbook: Pardoners and Puppeteers is a sourcebook intended to be used with the tabletop role-playing game Wraith: The Oblivion, [1] where players take the roles of wraiths. [2]

  8. The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion

    The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.

  9. Guilds of Ravnica - Wikipedia

    en.wikipedia.org/wiki/Guilds_of_Ravnica

    Consequently, many of their ranks practice necromancy" [5] and the guild manages the life-death cycle for the city since "dead matter supplies nutrients to the living". [ 8 ] The Izzet League is "a collection of mad scientists, wizards and drakes that are seek to push magical science to the limits, and then break those limits with glee".