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  2. Hypixel - Wikipedia

    en.wikipedia.org/wiki/Hypixel

    Hypixel Network, [3] simply known as Hypixel, is a Minecraft server that hosts minigames. It was released on April 13, 2013 by Simon "hypixel" (name of player is not written like the name of the server, but with a lower h (see list of admins)) Collins-Laflamme and Philippe Touchette, and is managed and run by Hypixel Inc. [4] Hypixel is only available on the Java Edition of Minecraft, [5] but ...

  3. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems.

  4. System time - Wikipedia

    en.wikipedia.org/wiki/System_time

    The resolution of an implementation's measurement of time does not imply the same precision of such measurements. For example, a system might return the current time as a value measured in microseconds, but actually be capable of discerning individual clock ticks with a frequency of only 100 Hz (10 ms).

  5. Gravitational time dilation - Wikipedia

    en.wikipedia.org/wiki/Gravitational_time_dilation

    The speed of light in a locale is always equal to c according to the observer who is there. That is, every infinitesimal region of spacetime may be assigned its own proper time, and the speed of light according to the proper time at that region is always c. This is the case whether or not a given region is occupied by an observer.