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  2. Destiny 2: Shadowkeep - Wikipedia

    en.wikipedia.org/wiki/Destiny_2:_Shadowkeep

    The Majestic Solstice armor earned during the Solstice of Heroes event during Season of Opulence was updated to the Armor 2.0 system; players have access to the Armor 2.0 version of the armor set via Banshee-44 if they have fully upgraded their Solstice armor to its Majestic level during Solstice of Heroes. All other armor sets (including ...

  3. Destiny 2: Beyond Light - Wikipedia

    en.wikipedia.org/wiki/Destiny_2:_Beyond_Light

    Rather than focus on developing a Destiny 3, Bungie decided to work on refreshing the current Destiny 2 content and address the state of the game with Beyond Light. [50] Alongside Beyond Light, Bungie introduced the "Destiny Content Vault" (DCV) as part of this major reworking of the game. Five of the game's previous main worlds (Titan, Io ...

  4. Destiny 2: Forsaken - Wikipedia

    en.wikipedia.org/wiki/Destiny_2:_Forsaken

    In comparison to the previous two expansions of Destiny 2, Forsaken features a "full campaign", four new multiplayer "strike" missions (one of which was a PS4 timed-exclusive), four new Crucible maps (including one PS4 timed-exclusive), and a new mode called "Gambit" which combines elements of Player versus Environment (PvE) with Player versus Player (PvP).

  5. Destiny 2 - Wikipedia

    en.wikipedia.org/wiki/Destiny_2

    The Titan's new sub-class for Destiny 2 is the Void-based "Sentinel", ... Weapons and armor were reorganized in Destiny 2. In the original game, weapons were divided ...

  6. Destiny 2: Lightfall - Wikipedia

    en.wikipedia.org/wiki/Destiny_2:_Lightfall

    Destiny 2: Lightfall is a major expansion for Destiny 2, a first-person shooter video game by Bungie.Representing the seventh expansion and the sixth year of extended content for Destiny 2, it was released on February 28, 2023, after being pushed back from its original fall 2022 release as a result of the delay of the previous expansion, The Witch Queen.

  7. Destiny 2 post-release content - Wikipedia

    en.wikipedia.org/wiki/Destiny_2_post-release_content

    Prior to the release of Destiny 2 in September 2017, Bungie said that they had already begun work on post-release content. Bungie said they planned on providing post-release content at a quicker rate than that of the original Destiny, which was criticized for not having enough content post-launch and between each of its expansions' releases. [1]

  8. Destiny (video game) - Wikipedia

    en.wikipedia.org/wiki/Destiny_(video_game)

    Destiny sold 91,277 physical retail copies for PlayStation 4 and 49,503 retail copies for PlayStation 3 within the first week of release in Japan, placing second and third place respectively within the Japanese software sales charts for that particular week. [190] Destiny was the third best-selling retail game in the United States in 2014. [191]

  9. Loot (video games) - Wikipedia

    en.wikipedia.org/wiki/Loot_(video_games)

    Recent games tend to randomly or procedurally generate loot, with better loot such as more powerful weapons or stronger armor obtained from more difficult challenges. The random nature of loot was established in the roguelike genre of games and made mainstream through Blizzard Entertainment 's Diablo which was based on roguelike design principles.