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  2. Threefold model - Wikipedia

    en.wikipedia.org/wiki/Threefold_model

    The threefold model or GDS theory of roleplaying games is an attempt to distinguish three different goals in roleplaying. In its original formation, these are: Drama, simulation, and game. It was the inspiration for subsequent theories, such as the GNS theory, which retained a three-way division but altered other aspects of the model.

  3. Role-playing game theory - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_theory

    Threefold Model Developed at rec.games.frp.advocacy from 1997 to 1998; proposed by Mary Kuhner, and FAQed by John Kim. It hypothesizes that any GM decision will be made for the purpose of game, drama, or simulation. The focus on game, drama, and simulation is why the threefold model is also known as GDS Theory. Thus, player preferences, GMing ...

  4. GNS theory - Wikipedia

    en.wikipedia.org/wiki/GNS_theory

    GNS theory was inspired by the threefold model idea, from discussions on the rec.games.frp.advocacy group on Usenet in summer 1997. [1] The Threefold Model defined drama, simulation and game as three paradigms of role-playing. The name "Threefold Model" was coined in a 1997 post by Mary Kuhner outlining the theory. [2]

  5. History of role-playing games - Wikipedia

    en.wikipedia.org/wiki/History_of_role-playing_games

    Meanwhile, role-playing game theory was developing. In 1994–95 Inter*Active, (later renamed Interactive Fiction) published a magazine devoted to the study of RPGs. In the late 1990s discussion on the nature of RPGs on rec.games.frp.advocacy generated the Threefold Model.

  6. Man, Play and Games - Wikipedia

    en.wikipedia.org/wiki/Man,_Play_and_Games

    Man, Play and Games (ISBN 0029052009) is the influential 1961 book by the French sociologist Roger Caillois (French: Les jeux et les hommes, 1958) on the sociology of play and games or, in Caillois' terms, sociology derived from play. Caillois interprets many social structures as elaborate forms of games and much behaviour as a form of play.

  7. Category:Books about game theory - Wikipedia

    en.wikipedia.org/wiki/Category:Books_about_game...

    It should only contain pages that are Books about game theory or lists of Books about game theory, as well as subcategories containing those things (themselves set categories). Topics about Books about game theory in general should be placed in relevant topic categories .

  8. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Game theory is the study of mathematical models of strategic interactions. [1] It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. [2]

  9. Theory of Games and Economic Behavior - Wikipedia

    en.wikipedia.org/wiki/Theory_of_Games_and...

    Theory of Games and Economic Behavior, published in 1944 [1] by Princeton University Press, is a book by mathematician John von Neumann and economist Oskar Morgenstern which is considered the groundbreaking text that created the interdisciplinary research field of game theory.