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  2. Human Design - Wikipedia

    en.wikipedia.org/wiki/Human_Design

    Human Design Bodygraph from Maia Mechanics Imaging Software Human Design is a pseudoscientific [ 1 ] [ 2 ] new age practice, described as a holistic self-knowledge system. [ 3 ] It combines astrology , the Chinese I Ching , Judaic Kabbalah , Vedic philosophy and modern physics .

  3. Pattern language - Wikipedia

    en.wikipedia.org/wiki/Pattern_language

    In pattern languages for design, the parts break down in this way: The language description – the vocabulary – is a collection of named, described solutions to problems in a field of interest. These are called design patterns. So, for example, the language for architecture describes items like: settlements, buildings, rooms, windows ...

  4. Personality - Wikipedia

    en.wikipedia.org/wiki/Personality

    Personality is any person's collection of interrelated behavioral, cognitive, and emotional patterns that comprise a person’s unique adjustment to life. [1] [2] These interrelated patterns are relatively stable, but can change over long time periods, [3] [4] driven by experiences and maturational processes, especially the adoption of social roles as worker or parent. [2]

  5. Interaction design pattern - Wikipedia

    en.wikipedia.org/wiki/Interaction_design_pattern

    Interaction design patterns are design patterns applied in the context human–computer interaction, describing common designs for graphical user interfaces.. A design pattern is a formal way of documenting a solution to a common design problem.

  6. Human-centered design - Wikipedia

    en.wikipedia.org/wiki/Human-centered_design

    Human-centered design has its origins at the intersection of numerous fields including engineering, psychology, anthropology and the arts. As an approach to creative problem-solving in technical and business fields its origins are often traced to the founding of the Stanford University design program in 1958 by Professor John E. Arnold who first proposed the idea that engineering design should ...

  7. Learning theory (education) - Wikipedia

    en.wikipedia.org/wiki/Learning_theory_(education)

    Teachers and technologists are searching for new and innovative ways to design learner-centered learning environments effectively, trying to engage learners more in the learning process. Claims have been made that online games have the potential to teach, train and educate and they are effective means for learning skills and attitudes that are ...

  8. Personality psychology - Wikipedia

    en.wikipedia.org/wiki/Personality_psychology

    Personality Theories: Basic Assumptions, Research, and Applications. Psychology has traditionally defined personality through its behavioral patterns, and more recently with neuroscientific studies of the brain. In recent years, some psychologists have turned to the study of inner experiences for insight into personality as well as individuality.

  9. Design pattern - Wikipedia

    en.wikipedia.org/wiki/Design_pattern

    A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander [ 1 ] and has been adapted for various other disciplines, particularly software engineering .