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Blur (stylized as blur) is a 2010 arcade-style racing video game for Microsoft Windows, PlayStation 3 and Xbox 360. It was developed by Bizarre Creations and published by Activision . Blur features a racing style that incorporates real world cars and locales with arcade style handling and vehicular combat .
R8 Games R8 Games WIN 2017-06-01 Pako 2: Tree Men Games Tree Men Games WIN, MacOS, iOS, Droid 2017-11-26 Paperboy: Atari Games: Atari Games: Arcade 1985-02 Paris Chase: Team6 Game Studios: Team6 Game Studios: WIN 2007 Paris-Dakar Rally: Broadsword Interactive Acclaim Entertainment: WIN, PS2 2001-10-09 Peak Performance: Cave: Atlus, Sega: PS1 ...
Ideaworks Game Studio: iOS: Prototype 2: PlayStation 3: April 24, 2012: Radical Entertainment / Demonware [20] Xbox 360: Battleship: Nintendo 3DS: May 15, 2012: Magic Pockets [21] Nintendo DS: PlayStation 3: Double Helix Games: Wii: Magic Pockets Xbox 360: Double Helix Games: MIB: Alien Crisis: PlayStation 3: May 22, 2012: Fun Labs / Games Farm ...
Game Informer Issue Year Month Game Reviews Features Other Contact 1–74 75 1999 July Nintendo 64: Donkey Kong 64, Duke Nukem: Zero Hour, Kobe Bryant in NBA Courtside 2, Perfect Dark, Pokémon Stadium, Quake II, Quarterback Club 2000, World Driver Championship, WWF Attitude PlayStation: Blitz 2000, Dino Crisis, Fear Factor, Fighting Force 2, Hot Wheels, Jade Cocoon, Jet Moto 3, Legend of Mana ...
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The game received "mixed or average reviews" according to video game review aggregator Metacritic. [2]GameRevolution gave the game a C rating: "Maybe SSX Blur sums up the first Wii generation – a small-scale game with some interesting but awkward new control ideas, showing the difficulty for developers and players alike in adjusting to Nintendo’s new wave.
In the second song “Single,” Navarro plays a twinkling guitar pattern that bobs like the surface of the ocean, while Avery created a composite poem from real L.A. Weekly singles ads ...
Blur Studio was founded in March 1995 [3] by David Stinnett, Tim Miller, and Cat Chapman. [4] Blur produced Xbox demo video Two to Tango for console's mascots Raven and Robot. [5] [6] [7] Sometime between 2001 and 2003, the studio took interest in The Lego Group's Bionicle theme and produced a short test pitch, under the title "Tahu Nuva vs Kohrak", but Lego had ultimately passed on the project.