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Kodu Game Lab, originally named Boku, is a programming integrated development environment (IDE) by Microsoft's FUSE Labs.It runs on Xbox 360 and Microsoft Windows.It was released on the Xbox Live Marketplace on June 30, 2009. [3]
BASIC (Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963.
A "Hello, World!"program is usually a simple computer program that emits (or displays) to the screen (often the console) a message similar to "Hello, World!".A small piece of code in most general-purpose programming languages, this program is used to illustrate a language's basic syntax.
By 2014, Code.org had launched computer courses in thirty US school districts to reach about 5% of all the students in US public schools (about two million students), [46] and by 2015, Code.org had trained about 15,000 teachers to teach computer sciences, able to reach about 600,000 new students previously unable to learn computer coding, with ...
Family BASIC [a] is a consumer product for programming on the Family Computer video game console. Family BASIC was launched on June 21, 1984, to consumers in Japan by Nintendo, in cooperation with Hudson Soft and Sharp Corporation. A second version titled Family BASIC V3 was released on February 21, 1985, with greater memory and new features.
Full BASIC, sometimes known as Standard BASIC or ANSI BASIC, is an international standard defining a dialect of the BASIC programming language. It was developed by the American National Standards Institute (ANSI) X3.60 group in partnership with the European ECMA .
Rocky Mountain BASIC (also RMB or RM-BASIC) is a dialect of the BASIC programming language created by Hewlett-Packard. It was especially popular for control of automatic test equipment using GPIB . It has several features which are or were unusual in BASIC dialects, such as event-driven operation , extensive external I/O support, complex number ...
If the coding is kept basic and simple then the complexity will be minimised. Very often this is keeping the coding as 'physical' as possible - coding in a manner that is very direct and not highly abstract. This produces optimal code that is easy to read and follow. Complexity can also be avoided simply by not using complicated tools for ...
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