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  2. Dungeons & Dragons Online - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Online

    Turbine developed Dungeons & Dragons Online as an online adaptation of Dungeons & Dragons (D&D), originally based loosely on the D&D 3.5 rule set. The game is set on the unexplored continent of Xen'drik within the Eberron campaign setting, and in the Kingdom of Cormyr within the Forgotten Realms campaign setting. [citation needed]

  3. Expedition to the Demonweb Pits - Wikipedia

    en.wikipedia.org/wiki/Expedition_to_the_Demonweb...

    Wayne Tonjes described it as "very convoluted", with "a few too many places where the plot requires the players to make one specific choice to access key phases of the campaign." However, he did also say it "fulfill[ed] its goal of introducing a whole new spin on a classic module for old school gamers and new players alike." [2]

  4. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  5. Daybreak Game Company - Wikipedia

    en.wikipedia.org/wiki/Daybreak_Game_Company

    Daybreak Game Company LLC is an American video game developer based in San Diego.The company was founded in December 1997 as Sony Online Entertainment, a subsidiary of Sony Computer Entertainment, but was spun off to an independent investor in February 2015 and renamed Daybreak Game Company.

  6. Icewind Dale: Rime of the Frostmaiden - Wikipedia

    en.wikipedia.org/wiki/Icewind_Dale:_Rime_of_the...

    The campaign has two entry points — the first set at level one in the Ten-Towns region and the second set at levels four to six with a focus on transitioning from elsewhere in the Forgotten Realms to Icewind Dale. [6] [7] "The story opens with a series of human stories and struggles before opening up to more powerful cosmic threats". [8]

  7. The Sinister Secret of Saltmarsh - Wikipedia

    en.wikipedia.org/wiki/The_Sinister_Secret_of...

    The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. [2] The module sleeve contains the following description: Desolate and abandoned, the evil alchemist's mansion stands alone on the cliff, looking out towards the sea.

  8. Ghosts of Saltmarsh - Wikipedia

    en.wikipedia.org/wiki/Ghosts_of_Saltmarsh

    Ghosts of Saltmarsh is an anthology of updated modules and adventures from previous editions, including three adventures from the classic 'U' series. The modules are modified to use the 5th edition rules, so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign.

  9. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    As part of the Essentials line of products, which were intended as an easy entry point for new players, Wizards of the Coast released a Dungeon Master's Kit (2010) that included a digest-sized book for the Dungeon Master containing much of the same material as the 4th edition Dungeon Master's Guide along with a two-part adventure module and a ...