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The port numbers in the range from 0 to 1023 (0 to 2 10 − 1) are the well-known ports or system ports. [3] They are used by system processes that provide widely used types of network services. On Unix-like operating systems, a process must execute with superuser privileges to be able to bind a network socket to an IP address using one of the ...
The textbook definition of a WAN is a computer network spanning regions, countries, or even the world. [ 3 ] [ 4 ] However, in terms of the application of communication protocols and concepts, it may be best to view WANs as computer networking technologies used to transmit data over long distances, and between different networks.
The services and protocols specified in IEEE 802 map to the lower two layers (data link and physical) of the seven-layer Open Systems Interconnection (OSI) networking reference model. IEEE 802 divides the OSI data link layer into two sub-layers: logical link control (LLC) and medium access control (MAC), as follows:
A photo from the world's largest LAN party, DreamHack A LAN party is a social gathering of participants with personal computers or compatible game consoles, where a local area network (LAN) connection is established between the devices using a router or switch, primarily for the purpose of playing multiplayer video games together.
This is generally a local area network (LAN) technology with some wide area network (WAN) applications. Physical connections are made between nodes and/or infrastructure devices (hubs, switches, routers) by various types of copper or fiber cable. 802.3 is a technology that supports the IEEE 802.1 network architecture.
Nodes can have two types of ports: MDI (uplink port) or MDI-X (regular port, 'X' for internal crossover). Hubs and switches have regular ports. Routers, servers and end hosts (e.g. personal computers) have uplink ports. When two nodes having the same type of ports need to be connected, a crossover cable may be required, especially for older ...
Ethernet (/ ˈ iː θ ər n ɛ t / EE-thər-net) is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). [1] It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3.
The World Opponent Network (WON or WON.net) was an online video game service, originally developed by Sierra On-Line as the Sierra Internet Gaming System (SIGS). SIGS-based and WON-based servers operated from 1996 until 2008.