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K-Lite Mega Codec Pack was chosen as a Softpedia Pick. [15] Softpedia also reported K-Lite Codec Pack 5.2 Full, K-Lite Codec Pack Full 5.2 Update, and K-Lite Codec Pack 2.7 64-bit Edition have been downloaded a combined total of 1,452,750 times up until this date, and have received a user rating of 4.3 out of 5 from 2,082 users.
The Combined Community Codec Pack, more commonly referred to by its acronym CCCP, is a collection of codecs (video compression filters) packed for Microsoft Windows, designed originally for the playback of anime fansubs. [2] The CCCP was developed and maintained by members of various fansubbing groups.
[26] [27] The codec pack enables read-only support for 40+ image formats in Windows Explorer, Photo Viewer, Photo Gallery and, on Windows 7 or later, Windows Media Center, as well as a number of codec-enabled applications, such as Sony Creative Software Vegas Pro, the IMatch digital asset management suite and more generally all applications ...
QuickTime Alternative is a codec package for Microsoft Windows for playing QuickTime media, normally only playable by the official QuickTime software distribution from Apple Inc. [1] Development has now ceased and the version of the QuickTime codec now lags behind that released by Apple.
The original MPC, along with the MPC-HC fork, mimic the simplistic look and feel of Windows Media Player 6.4, but provide most options and features available in modern media players. Variations of the original MPC and its forks are standard media players in the K-Lite Codec Pack and the Combined Community Codec Pack.
The quality the codec can achieve is heavily based on the compression format the codec uses. A codec is not a format, and there may be multiple codecs that implement the same compression specification – for example, MPEG-1 codecs typically do not achieve quality/size ratio comparable to codecs that implement the more modern H.264 specification.
This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.
Those codecs are used by many PC games which use voice chats via Microsoft DirectPlay API. Voxware MetaVoice Windows Media Player (voxmvdec.ax) Truespeech. Windows Media Player (tssoft32.acm) FFmpeg (decoder only) MS GSM Windows Media Player (msgsm32.acm) libgsm; FFmpeg (decoder only) MS-ADPCM Windows Media Player (msadp32.acm) FFmpeg