Search results
Results from the WOW.Com Content Network
Uboat is a submarine simulator video game, released by Deep Water Studio and being published by PlayWay S.A. The game is inspired by the game mechanics of Fallout Shelter, XCOM, and also the movie Das Boot. Like other submarine simulation games, such as the Silent Hunter series, the player is put in command of a German U-boat during World War II.
U-boat is a game where the player is on the German side during the dawn of World War II. The player's submarine patrols the North Sea and only returns to port to refuel. The player gets missions involving attacks on Allied sh
Game displays generally include an overhead map or "radar" view, showing the submarine and any ships whose position can be detected, the periscope view if the sub is close enough to the surface, a set of gauges showing depth and course, and a boat plan showing torpedo availability, damage to various subsystems and other in-game issues that may ...
Download QR code; Print/export ... 688 Attack Sub; 688(I) Hunter/Killer; 1914 Shells of Fury; A. ... U. U-boat (video game) Uboat (video game)
The game includes single mission mode, where the player can choose to attack a convoy, a taskforce of warships (consisting of cruisers and/or battleships), or a carrier task-force in a variety of conditions. There are also several historical missions where the player can replay the role of some of Germany's greatest U-boat captains.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Initially Uplay required a constant connection to the internet for Silent Hunter 5 to run, halting the game if the connection was lost during gameplay. [12] The scheme quickly came under fire after a denial-of-service attack on Ubisoft's DRM servers in early March, 2010, rendered Silent Hunter 5 and Assassin's Creed II unplayable for several ...
Speedboat Attack was met with mixed reviews. The game was received favourably by PC Games' Thomas Borovskis, who felt that the controls were very precise and the graphics made a good impression. [3] As a result, graphics and controls were rated at the level of 80%, with elements such as sound design evening out the overall score to 75%. [3]