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  2. Ray transfer matrix analysis - Wikipedia

    en.wikipedia.org/wiki/Ray_transfer_matrix_analysis

    The ray tracing technique is based on two reference planes, called the input and output planes, each perpendicular to the optical axis of the system. At any point along the optical train an optical axis is defined corresponding to a central ray; that central ray is propagated to define the optical axis further in the optical train which need ...

  3. Geometrical optics - Wikipedia

    en.wikipedia.org/wiki/Geometrical_optics

    In general, two types of lenses exist: convex lenses, which cause parallel light rays to converge, and concave lenses, which cause parallel light rays to diverge. The detailed prediction of how images are produced by these lenses can be made using ray-tracing similar to curved mirrors.

  4. Curved mirror - Wikipedia

    en.wikipedia.org/wiki/Curved_mirror

    Convex mirror lets motorists see around a corner. Detail of the convex mirror in the Arnolfini Portrait. The passenger-side mirror on a car is typically a convex mirror. In some countries, these are labeled with the safety warning "Objects in mirror are closer than they appear", to warn the driver of the convex mirror's distorting effects on distance perception.

  5. Vergence (optics) - Wikipedia

    en.wikipedia.org/wiki/Vergence_(optics)

    Light does not actually consist of imaginary rays and light sources are not single-point sources, thus vergence is typically limited to simple ray modeling of optical systems. In a real system, the vergence is a product of the diameter of a light source, its distance from the optics, and the curvature of the optical surfaces.

  6. Ray (optics) - Wikipedia

    en.wikipedia.org/wiki/Ray_(optics)

    The principal ray or chief ray (sometimes known as the b ray) in an optical system is the meridional ray that starts at an edge of an object and passes through the center of the aperture stop. [ 5 ] [ 8 ] [ 7 ] The distance between the chief ray (or an extension of it for a virtual image) and the optical axis at an image location defines the ...

  7. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. (c. 2008) In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.

  8. Virtual image - Wikipedia

    en.wikipedia.org/wiki/Virtual_image

    The image in a plane mirror is not magnified (that is, the image is the same size as the object) and appears to be as far behind the mirror as the object is in front of the mirror. A diverging lens (one that is thicker at the edges than the middle) or a concave mirror forms a virtual image. Such an image is reduced in size when compared to the ...

  9. Optics - Wikipedia

    en.wikipedia.org/wiki/Optics

    Mirrors with curved surfaces can be modelled by ray tracing and using the law of reflection at each point on the surface. For mirrors with parabolic surfaces, parallel rays incident on the mirror produce reflected rays that converge at a common focus. Other curved surfaces may also focus light, but with aberrations due to the diverging shape ...