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Dev-C++ is a free full-featured integrated development environment (IDE) distributed under the GNU General Public License for programming in C and C++.It was originally developed by Colin Laplace and was first released in 1998.
SourceForge is a web service founded by Geoffrey B. Jeffery, Tim Perdue, and Drew Streib in November 1999. The software provides a centralized online platform for managing and hosting open-source software projects, and a directory for comparing and reviewing business software that lists over 101,600 business software titles.
OSDN (formerly SourceForge.JP) is a web-based collaborative development environment for open-source software projects. It provides source code repositories and web hosting services . With features similar to SourceForge , it acts as a centralized location for open-source software developers.
The model is used for projects such as in open-source appropriate technology, [5] and open-source drug discovery. [6] [7] The open-source model for software development inspired the use of the term to refer to other forms of open collaboration, such as in Internet forums, [8] mailing lists [32] and online communities. [33]
Open-source software development (OSSD) is the process by which open-source software, or similar software whose source code is publicly available, is developed by an open-source software project. These are software products available with its source code under an open-source license to study, change, and improve its design.
Notepad++ is released as free and open-source software under a GNU General Public License (GPL) 3.0 or later. At first, the project was hosted on the SourceForge software repository (2003–2010), from where it was downloaded over 28 million times, [ 6 ] [ 7 ] and twice won the SourceForge Community Choice Award for Best Developer Tool. [ 8 ]
Some users believe this is an ideal solution in order to promote both the user's freedom with the software and the pragmatic efficiency of an open-source development model. This view is reinforced by fact that majority of OSI-approved licenses and self-avowed open-source programs are also compatible with the free software formalisms and vice versa.
The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.