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  2. High-resolution audio - Wikipedia

    en.wikipedia.org/wiki/High-resolution_audio

    High-resolution audio (high-definition audio or HD audio) is a term for audio files with greater than 44.1 kHz sample rate or higher than 16-bit audio bit depth. It commonly refers to 96 or 192 kHz sample rates. However, 44.1 kHz/24-bit, 48 kHz/24-bit and 88.2 kHz/24-bit recordings also exist that are labeled HD audio.

  3. Sound quality - Wikipedia

    en.wikipedia.org/wiki/Sound_quality

    Quality can be measured objectively, such as when tools are used to gauge the accuracy with which the device reproduces an original sound; or it can be measured subjectively, such as when human listeners respond to the sound or gauge its perceived similarity to another sound. [1] The sound quality of a reproduction or recording depends on a ...

  4. Audio restoration - Wikipedia

    en.wikipedia.org/wiki/Audio_restoration

    Audio restoration is the process of removing imperfections (such as hiss, impulse noise, crackle, wow and flutter, background noise, and mains hum) from sound recordings. Audio restoration can be performed directly on the recording medium (for example, washing a gramophone record with a cleansing solution), or on a digital representation of the ...

  5. Perceptual Evaluation of Audio Quality - Wikipedia

    en.wikipedia.org/wiki/Perceptual_Evaluation_of...

    Perceptual Evaluation of Audio Quality (PEAQ) is a standardized algorithm for objectively measuring perceived audio quality, developed in 1994–1998 by a joint venture of experts within Task Group 6Q of the International Telecommunication Union's Radiocommunication Sector . It was originally released as ITU-R Recommendation BS.1387 in 1998 and ...

  6. Sound Blaster Live! - Wikipedia

    en.wikipedia.org/wiki/Sound_Blaster_Live!

    Sound Blaster Live! is a PCI add-on sound card from Creative Technology Limited for PCs.Moving from ISA to PCI allowed the card to dispense with onboard memory, storing digital samples in the computer's main memory and then accessing them in real time over the bus.

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  8. Transparency (data compression) - Wikipedia

    en.wikipedia.org/wiki/Transparency_(data...

    Transparency, like sound or video quality, is subjective. It depends most on the listener's familiarity with digital artifacts, their awareness that artifacts may in fact be present, and to a lesser extent, the compression method, bit rate used, input characteristics, and the listening/viewing conditions and equipment. Despite this, sometimes ...

  9. Audio system measurements - Wikipedia

    en.wikipedia.org/wiki/Audio_system_measurements

    Many audio components are tested for performance using objective and quantifiable measurements, e.g., THD, dynamic range and frequency response. Some take the view that objective measurements are useful and often relate well to subjective performance, i.e., the sound quality as experienced by the listener. [12]