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Loop variants are used to guarantee that loops will terminate. A loop invariant is an assertion which must be true before the first loop iteration and remain true after each iteration. This implies that when a loop terminates correctly, both the exit condition and the loop invariant are satisfied.
A method might look at how variables change with respect to some loop condition (possibly showing termination for that loop), other methods might try to transform the program's calculation to some mathematical construct and work on that, possibly getting information about the termination behaviour out of some properties of this mathematical model.
The loop counter is used to decide when the loop should terminate and for the program flow to continue to the next instruction after the loop. A common identifier naming convention is for the loop counter to use the variable names i , j , and k (and so on if needed), where i would be the most outer loop, j the next inner loop, etc.
On some systems, this loop will execute ten times as expected, but on other systems it will never terminate. The problem is that the loop terminating condition (x != 1.1) tests for exact equality of two floating point values, and the way floating point values are represented in many computers will make this test fail, because they cannot ...
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This is not the desired behavior, as (b) or (c) may have side effects, take a long time to compute, or throw errors. It is usually possible to introduce user-defined lazy control structures in eager languages as functions, though they may depart from the language's syntax for eager evaluation: Often the involved code bodies need to be wrapped ...