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The watch had a small lens at the top of its face used for data transmission by visible light. [5] [21] Data was transmitted from the CRT of the computer through a series of pulsating horizontal bars, [22] [23] that were focused by the lens and written to the watch EEPROM memory through an optoelectronic transducer operating in the visible light spectrum and employing optical scanning technology.
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In watch movements the wheels and other moving parts are mounted between two plates, which are held a small distance apart with pillars to make a rigid framework for the movement. One of these plates, the front plate just behind the face, is always circular, or the same shape and dimensions as the movement.
Time metrology or time and frequency metrology is the application of metrology for timekeeping, including frequency stability. [ 28 ] [ 29 ] Its main tasks are the realization of the second as the SI unit of measurement for time and the establishment of time standards and frequency standards as well as their dissemination .
The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...
The saying was coined by the San Diego Union on September 20, 1930: "Confusion.—Retail jewelers assert that every man should carry two watches. But a man with one watch knows what time it is, and a man with two watches could never be sure."
Left 4 Dead 2 is a 2009 first-person shooter video game developed and published by Valve.The sequel to Left 4 Dead (2008) and the second game in the Left 4 Dead series, it was released for Microsoft Windows and Xbox 360 in November 2009, Mac OS X in October 2010, and Linux in July 2013.
Similarly to its predecessor, Prototype 2 is an action-adventure game played from a third-person perspective and set in an open world based on modern-day Manhattan.Like Alex Mercer in the first game, the player character, James Heller, can shapeshift and assume other people's identities and memories by consuming them, although in the sequel this has become more tactical.