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The post-increment and post-decrement operators increase (or decrease) the value of their operand by 1, but the value of the expression is the operand's value prior to the increment (or decrement) operation. In languages where increment/decrement is not an expression (e.g., Go), only one version is needed (in the case of Go, post operators only).
For example, += and -= are often called plus equal(s) and minus equal(s), instead of the more verbose "assignment by addition" and "assignment by subtraction". The binding of operators in C and C++ is specified (in the corresponding Standards) by a factored language grammar, rather than a precedence table. This creates some subtle conflicts.
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
Depending on the language, an explicit assignment sign may be used in place of the equal sign (and some languages require the word int even in the numerical case). An optional step-value (an increment or decrement ≠ 1) may also be included, although the exact syntaxes used for this differ a bit more between the languages.
In simple cases this is identical to usual function calls; for example, addition x + y is generally equivalent to a function call add(x, y) and less-than comparison x < y to lt(x, y), meaning that the arguments are evaluated in their usual way, then some function is evaluated and the result is returned as a value. However, the semantics can be ...
The prototype column should be corrected, then it would be very usefull. For example, a prototype for an assignment operator that returns a type R!=T, where T is the type of the calling object is a wrong prototype. The build-in assignment operator returns a reference to the left-hand side operator, which has particular effects.
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Ada [1] if condition then statements «else statements» end if: if condition 1 then statements elsif condition 2 then statements... «else statements» end if: case expression is when value_list 1 => statements when value_list 2 => statements ... «when others => statements» end case (if condition 1 then expression 1 «elsif condition 2 then