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  2. Compile-time function execution - Wikipedia

    en.wikipedia.org/.../Compile-time_function_execution

    In C++11, this technique is known as generalized constant expressions (constexpr). [2] C++14 relaxes the constraints on constexpr – allowing local declarations and use of conditionals and loops (the general restriction that all data required for the execution be available at compile-time remains).

  3. Profiling (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Profiling_(computer...

    Profilers interrupt program execution to collect information, which may result in a limited resolution in the time measurements, which should be taken with a grain of salt. Basic block profilers report a number of machine clock cycles devoted to executing each line of code, or a timing based on adding these together; the timings reported per ...

  4. Code coverage - Wikipedia

    en.wikipedia.org/wiki/Code_coverage

    Function coverage will be satisfied if, during this execution, the function foo was called at least once. Statement coverage for this function will be satisfied if it was called for example as foo(1,1) , because in this case, every line in the function would be executed—including z = x; .

  5. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    An experiment done in 1996 indicates that approximately 6–13% of execution time is spent simply dispatching to the correct function, though the overhead can be as high as 50%. [5] The cost of virtual functions may not be so high on modern CPU architectures due to much larger caches and better branch prediction.

  6. Compile time - Wikipedia

    en.wikipedia.org/wiki/Compile_time

    Most compilers have at least the following compiler phases (which therefore occur at compile-time): syntax analysis, semantic analysis, and code generation.During optimization phases, constant expressions in the source code can also be evaluated at compile-time using compile-time execution, which reduces the constant expressions to a single value.

  7. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.

  8. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    When a program wants to time its own operation, it can use a function like the POSIX clock() function, which returns the CPU time used by the program. POSIX allows this clock to start at an arbitrary value, so to measure elapsed time, a program calls clock(), does some work, then calls clock() again. [1] The difference is the time needed to do ...

  9. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    The following C code examples illustrate two threads that share a global integer i. The first thread uses busy-waiting to check for a change in the value of i : #include <pthread.h> #include <stdatomic.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> /* i is global, so it is visible to all functions.