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  2. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments.

  3. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  4. Free play (Derrida) - Wikipedia

    en.wikipedia.org/wiki/Free_play_(Derrida)

    Freeplay (French: jeu libre) is a literary concept from Jacques Derrida's 1966 essay, "Structure, Sign, and Play in the Discourse of the Human Sciences". In his essay, Derrida speaks of a philosophical "event" that has occurred to the historic foundation of structure. Before the "event", man was the center of all things.

  5. Constructivist teaching methods - Wikipedia

    en.wikipedia.org/wiki/Constructivist_teaching...

    Contrary to this, Piaget argued that we learn by expanding our knowledge by experiences which are generated through play from infancy to adulthood which are necessary for learning. Both theories are now encompassed by the broader movement of progressive education. Constructivist learning theory states that all knowledge is constructed from a ...

  6. Piaget's theory of cognitive development - Wikipedia

    en.wikipedia.org/wiki/Piaget's_theory_of...

    However, they now can think in images and symbols. Other examples of mental abilities are language and pretend play. Symbolic play is when children develop imaginary friends or role-play with friends. Children's play becomes more social and they assign roles to each other. Some examples of symbolic play include playing house, or having a tea party.

  7. Play (activity) - Wikipedia

    en.wikipedia.org/wiki/Play_(activity)

    It argues that play helps animals learn to switch and improvise all behaviors more effectively, to be prepared for the unexpected. There may, however, be other ways to acquire even these benefits of play (the concept of equifinality). The social benefits of play for many animals, for example, could instead be garnered by grooming.

  8. Early childhood education - Wikipedia

    en.wikipedia.org/wiki/Early_childhood_education

    Early childhood education (ECE), also known as nursery education, is a branch of education theory that relates to the teaching of children (formally and informally) from birth up to the age of eight. [1] Traditionally, this is up to the equivalent of third grade. [2] ECE is described as an important period in child development.

  9. Philosophy of education - Wikipedia

    en.wikipedia.org/wiki/Philosophy_of_education

    In his Essay, in which is introduced both of these concepts, Locke warns against, for example, letting "a foolish maid" convince a child that "goblins and sprites" are associated with the night for "darkness shall ever afterwards bring with it those frightful ideas, and they shall be so joined, that he can no more bear the one than the other." [86]