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  2. Motion graphic design - Wikipedia

    en.wikipedia.org/wiki/Motion_graphic_design

    Motion graphic design, also known as motion design, is a subset of graphic design which combines design with animation and/or filmmaking, video production, and filmic techniques. [1] Examples include kinetic typography and graphics used in film and television opening sequences, and station identification logos of some television channels .

  3. Motion graphics - Wikipedia

    en.wikipedia.org/wiki/Motion_graphics

    The history of motion graphics is closely related to the history of computer graphics, as the new developments of computer-generated graphics led to wider use of motion design not based on optical film animation. The term motion graphics originated with digital video editing in computing, perhaps to keep pace with newer technology. Graphics for ...

  4. Motion design - Wikipedia

    en.wikipedia.org/wiki/Motion_design

    Motion design may refer to: Motion graphic design, designing the motion of graphics; Interactive design, designing for interactivity via user motion

  5. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Uses non-drawn flat visual graphic material (photographs, newspaper clippings, magazines, etc.), which are sometimes manipulated frame by frame to create movement. [99] At other times, the graphics remain stationary, while the stop-motion camera is moved to create on-screen action. Brickfilm

  6. Storyboard - Wikipedia

    en.wikipedia.org/wiki/Storyboard

    A storyboard is a graphic organizer that consists of crude illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic, or interactive media sequence.

  7. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    3-D computer graphics rely on many of the same algorithms as 2-D computer vector graphics in the wire-frame model and 2-D computer raster graphics in the final rendered display. In computer graphics software, 2-D applications may use 3-D techniques to achieve effects such as lighting , and similarly, 3-D may use some 2-D rendering techniques.

  8. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    Artists can use motion capture to get footage of a human performing an action and then replicate it perfectly with computer-generated imagery so that it looks normal. The lack of anatomically correct digital models contributes to the necessity of motion capture as it is used with computer-generated imagery.

  9. Particle system - Wikipedia

    en.wikipedia.org/wiki/Particle_system

    A particle system is a technique in game physics, motion graphics, and computer graphics that uses many minute sprites, 3D models, or other graphic objects to simulate certain kinds of "fuzzy" phenomena, which are otherwise very hard to reproduce with conventional rendering techniques – usually highly chaotic systems, natural phenomena, or ...

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