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  2. John Forbes Nash Jr. - Wikipedia

    en.wikipedia.org/wiki/John_Forbes_Nash_Jr.

    John Forbes Nash Jr. (June 13, 1928 – May 23, 2015), known and published as John Nash, was an American mathematician who made fundamental contributions to game theory, real algebraic geometry, differential geometry, and partial differential equations.

  3. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Game theory has come to play an increasingly important role in logic and in computer science. Several logical theories have a basis in game semantics. In addition, computer scientists have used games to model interactive computations. Also, game theory provides a theoretical basis to the field of multi-agent systems. [124]

  4. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.

  5. Mertens-stable equilibrium - Wikipedia

    en.wikipedia.org/wiki/Mertens-stable_equilibrium

    Admissibility and Perfection: Each equilibrium in a stable set is perfect, and therefore admissible. Backward Induction and Forward Induction: A stable set includes a proper equilibrium of the normal form of the game that induces a quasi-perfect and therefore a sequential equilibrium in every extensive-form game with perfect recall that has the same normal form.

  6. Solution concept - Wikipedia

    en.wikipedia.org/wiki/Solution_concept

    In game theory, a solution concept is a formal rule for predicting how a game will be played. These predictions are called "solutions", and describe which strategies will be adopted by players and, therefore, the result of the game. The most commonly used solution concepts are equilibrium concepts, most famously Nash equilibrium.

  7. Move by nature - Wikipedia

    en.wikipedia.org/wiki/Move_by_nature

    In game theory a move by nature is a decision or move in an extensive form game made by a player who has no strategic interests in the outcome. The effect is to add a player, "Nature", whose practical role is to act as a random number generator .

  8. Perfect Bayesian equilibrium - Wikipedia

    en.wikipedia.org/wiki/Perfect_Bayesian_equilibrium

    A classic example of a dynamic game with types is a war game where the player is unsure whether their opponent is a risk-taking "hawk" type or a pacifistic "dove" type. Perfect Bayesian Equilibria are a refinement of Bayesian Nash equilibrium (BNE), which is a solution concept with Bayesian probability for non-turn-based games.

  9. Core (game theory) - Wikipedia

    en.wikipedia.org/wiki/Core_(game_theory)

    Consider a transferable utility cooperative game (,) where denotes the set of players and is the characteristic function.An imputation is dominated by another imputation if there exists a coalition , such that each player in weakly-prefers (for all ) and there exists that strictly-prefers (<), and can enforce by threatening to leave the grand coalition to form (()).