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  2. John Forbes Nash Jr. - Wikipedia

    en.wikipedia.org/wiki/John_Forbes_Nash_Jr.

    John Forbes Nash Jr. (June 13, 1928 – May 23, 2015), known and published as John Nash, was an American mathematician who made fundamental contributions to game theory, real algebraic geometry, differential geometry, and partial differential equations.

  3. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Game theory has come to play an increasingly important role in logic and in computer science. Several logical theories have a basis in game semantics. In addition, computer scientists have used games to model interactive computations. Also, game theory provides a theoretical basis to the field of multi-agent systems. [124]

  4. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.

  5. Solution concept - Wikipedia

    en.wikipedia.org/wiki/Solution_concept

    In game theory, a solution concept is a formal rule for predicting how a game will be played. These predictions are called "solutions", and describe which strategies will be adopted by players and, therefore, the result of the game. The most commonly used solution concepts are equilibrium concepts, most famously Nash equilibrium.

  6. Mertens-stable equilibrium - Wikipedia

    en.wikipedia.org/wiki/Mertens-stable_equilibrium

    Admissibility and Perfection: Each equilibrium in a stable set is perfect, and therefore admissible. Backward Induction and Forward Induction: A stable set includes a proper equilibrium of the normal form of the game that induces a quasi-perfect and therefore a sequential equilibrium in every extensive-form game with perfect recall that has the same normal form.

  7. Folk theorem (game theory) - Wikipedia

    en.wikipedia.org/wiki/Folk_theorem_(game_theory)

    Conditions on G (the stage game) – whether there are any technical conditions that should hold in the one-shot game in order for the theorem to work. Conditions on x (the target payoff vector of the repeated game) – whether the theorem works for any individually rational and feasible payoff vector, or only on a subset of these vectors.

  8. Perfect Bayesian equilibrium - Wikipedia

    en.wikipedia.org/wiki/Perfect_Bayesian_equilibrium

    A classic example of a dynamic game with types is a war game where the player is unsure whether their opponent is a risk-taking "hawk" type or a pacifistic "dove" type. Perfect Bayesian Equilibria are a refinement of Bayesian Nash equilibrium (BNE), which is a solution concept with Bayesian probability for non-turn-based games.

  9. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    Third stage: host opens a door. Fourth stage: player makes a final choice. The player wants to win the car, the TV station wants to keep it. This is a zero-sum two-person game. By von Neumann's theorem from game theory, if we allow both parties fully randomized strategies there exists a minimax solution or Nash equilibrium. [9]