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A free-to-play game monetized through gacha game mechanics, Genshin Impact is updated regularly using the games as a service model; it was originally released for Android, iOS, PlayStation 4, and Windows, followed by PlayStation 5 in 2021, with an Xbox Series X/S version in November 2024. Genshin Impact takes place in the fantasy world of ...
MiHoYo Co., Ltd. [note 1] is a Chinese video game development and publishing company founded in 2012 and headquartered in Shanghai.The company is best known for developing the Honkai franchise, Tears of Themis, Genshin Impact, and Zenless Zone Zero.
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During the installation of version 4 of the Advanced Query Tool the installer measured the elapsed time between the appearance and the acceptance of the end-user license agreements to calculate the average reading speed. If the agreements were accepted fast enough, a popup congratulated the users for reading several hundred words per second. [54]
After the update of version 1.3 of Genshin Impact, players can obtain Hu Tao through the game's gacha system. [4] Hu Tao can only be obtained via specific banners that ran throughout the update. [20] She was designed to be a primarily offensive character with good damage output.
The next soundtrack album, City of Winds and Idylls (风与牧歌之城), is dedicated to the Mondstadt Chapter and commemorates the release of Genshin Impact. [11] The album got released on digital music platforms on September 28, 2020, and the proper release on the official Genshin Impact YouTube channel occurred on November 2, 2020. [12]
In addition, the characters of Genshin Impact are the main source of profit for the game, while other content in the game is provided to players for free. [4] Each character is designed by a team rather than an individual and there are no "art director" or "creative director" positions in MiHoYo. The production team will first establish the ...
[3] [4] [5]: 75–76 It was called truly ground-breaking for its time and could be considered a forerunner of more modern distribution methods [such as] Xbox Live Arcade, PlayStation Network, and Steam. [6] There were also examples such as Soft bender TAKERU for PCs, which also served as a distribution system for karaoke. [7]