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  2. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    [26] [27] In C++, an abstract class is a class having at least one abstract method given by the appropriate syntax in that language (a pure virtual function in C++ parlance). [25] A class consisting of only pure virtual methods is called a pure abstract base class (or pure ABC) in C++ and is also known as an interface by users of the language. [13]

  3. register (keyword) - Wikipedia

    en.wikipedia.org/wiki/Register_(keyword)

    In the C programming language, register is a reserved word (or keyword), type modifier, storage class, and hint. The register keyword was deprecated in C++, until it became reserved and unused in C++17. It suggests that the compiler stores a declared variable in a CPU register (or some other faster location) instead of in random-access memory.

  4. Image registration - Wikipedia

    en.wikipedia.org/wiki/Image_registration

    Image registration is the process of transforming different sets of data into one coordinate system. Data may be multiple photographs, data from different sensors, times, depths, or viewpoints. [ 1 ] It is used in computer vision , medical imaging , [ 2 ] military automatic target recognition , and compiling and analyzing images and data from ...

  5. Register allocation - Wikipedia

    en.wikipedia.org/wiki/Register_allocation

    The computer can quickly read and write registers in the CPU, so the computer program runs faster when more variables can be in the CPU's registers. [1] Also, sometimes code accessing registers is more compact, so the code is smaller, and can be fetched faster if it uses registers rather than memory.

  6. Boilerplate code - Wikipedia

    en.wikipedia.org/wiki/Boilerplate_code

    The need for boilerplate can be reduced through high-level mechanisms such as metaprogramming (which has the computer automatically write the needed boilerplate code or insert it at compile time), convention over configuration (which provides good default values, reducing the need to specify program details in every project) and model-driven ...

  7. Canvas (GUI) - Wikipedia

    en.wikipedia.org/wiki/Canvas_(GUI)

    In computer science and visualization, a canvas is a container that holds various drawing elements (lines, shapes, text, frames containing others elements, etc.). It takes its name from the canvas used in visual arts.

  8. Register window - Wikipedia

    en.wikipedia.org/wiki/Register_window

    In computer engineering, register windows are a feature which dedicates registers to a subroutine by dynamically aliasing a subset of internal registers to fixed, programmer-visible registers. Register windows are implemented to improve the performance of a processor by reducing the number of stack operations required for function calls and ...

  9. Swizzling (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Swizzling_(computer_graphics)

    In computer graphics, swizzles are a class of operations that transform vectors by rearranging components. [1] Swizzles can also project from a vector of one dimensionality to a vector of another dimensionality, such as taking a three-dimensional vector and creating a two-dimensional or five-dimensional vector using components from the original vector. [2]

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