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  2. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    Image scaling can be interpreted as a form of image resampling or image reconstruction from the view of the Nyquist sampling theorem.According to the theorem, downsampling to a smaller image from a higher-resolution original can only be carried out after applying a suitable 2D anti-aliasing filter to prevent aliasing artifacts.

  3. Flicker fusion threshold - Wikipedia

    en.wikipedia.org/wiki/Flicker_fusion_threshold

    For the purposes of presenting moving images, the human flicker fusion threshold is usually taken between 60 and 90 Hz, though in certain cases it can be higher by an order of magnitude. [5] In practice, movies since the silent era are recorded at 24 frames per second and displayed by interrupting each frame two or three times for a flicker of ...

  4. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame time is related to frame rate, but it measures the time between frames. A game could maintain an average of 60 frames per second but appear choppy because of a poor frame time. Game reviews sometimes average the worst 1% of frame rates, reported as the 99th percentile, to measure how choppy the game appears.

  5. Film frame - Wikipedia

    en.wikipedia.org/wiki/Film_frame

    The system is able to transmit 5 000 000 sine signals in a second. Since the frame rate is 25, the maximum number of sine signals per frame is 200 000. Dividing this number by the number of lines gives the maximum number of sine signals in a line which is 320. (Actually about 19% of each line is devoted to auxiliary services.

  6. List of films with high frame rates - Wikipedia

    en.wikipedia.org/wiki/List_of_films_with_high...

    [5] [6] 1998 Festen: Thomas Vinterberg: Danish, English 50 Shot on digital video in interlaced 50 fps. Shown in cinemas in 24 fps. The original 50 fps presentation is not in any home video release. Love & Pop: Hideaki Anno: Japanese: 60 Shot on digital video in interlaced 60 fps, with some scenes shot on 35 mm movie film in 24 fps. Shown in ...

  7. High frame rate - Wikipedia

    en.wikipedia.org/wiki/High_frame_rate

    In early cinema history, there was no standard frame rate established. Thomas Edison's early films were shot at 40 fps, while the Lumière Brothers used 16 fps. This had to do with a combination of the use of a hand crank rather than a motor, which created variable frame rates because of the inconsistency of the cranking of the film through the camera.

  8. Aspect ratio (image) - Wikipedia

    en.wikipedia.org/wiki/Aspect_ratio_(image)

    1. 5:1 = 14:9 Widescreen aspect ratio sometimes used in shooting commercials etc. as a compromise format between 4:3 and 16:9. When converted to a 16:9 frame, there is slight pillarboxing, while conversion to 4:3 creates slight letterboxing. All widescreen content on ABC Family's SD feed until January 2016 was presented in this ratio. 1.6:1 ...

  9. Percentage - Wikipedia

    en.wikipedia.org/wiki/Percentage

    An increase of $0.15 on a price of $2.50 is an increase by a fraction of ⁠ 0.15 / 2.50 ⁠ = 0.06. Expressed as a percentage, this is a 6% increase. While many percentage values are between 0 and 100, there is no mathematical restriction and percentages may take on other values. [4]