Search results
Results from the WOW.Com Content Network
Ico [b] is a 2001 action-adventure game developed and published by Sony Computer Entertainment for the PlayStation 2.It was designed and directed by Fumito Ueda, who wanted to create a minimalist game based on a "boy meets girl" concept.
Anime enthusiasts have produced fan fiction and fan art, including computer wallpapers, and anime music videos (AMVs). [214] Many fans visit sites depicted in anime, games, manga and other forms of otaku culture. This behavior is known as "Anime pilgrimage". [215]
Astro Boy: Omega Factor for the Game Boy Advance drew from various elements from the series, while Astro Boy for the PlayStation 2 was loosely based on the 2003 anime with a slightly darker plot. Astro Boy: The Video Game is a video game based on the Astro Boy animated feature film from Imagi Animation Studios .
Mecha, also known as giant robot or simply robot, is a genre of anime and manga that feature mecha in battle. [1] [2] The genre is broken down into two subcategories; "super robot", featuring super-sized, implausible robots, and "real robot", where robots are governed by realistic physics and technological limitations.
Gackt, a Japanese singer-songwriter, is considered to be one of the living manifestations of the Bishōnen phenomenon. [1] [2]Bishōnen (美少年, IPA: [bʲiɕo̞ꜜːnẽ̞ɴ] ⓘ; also transliterated bishounen) is a Japanese term literally meaning "beautiful youth (boy)" and describes an aesthetic that can be found in disparate areas in East Asia: a young man of androgynous beauty.
Reviews for the anime have been generally positive. Amy McNulty from Anime News Network gave the first three episodes of the series an "A" rating writing that: "Cute High Earth Defense Club LOVE! should make any anime fan laugh, although long-time fans of magical girl shows will get the jokes better by default. As a parody of a genre that can ...
The kawaii aesthetic is characterized by soft or pastel colors, rounded shapes, and features which evoke vulnerability, such as big eyes and small mouths, and has become a prominent aspect of Japanese popular culture, influencing entertainment (including toys and idols), fashion (such as Lolita fashion), advertising, and product design.
Besides commercially published original material, Japanese yaoi also encompasses fan-made dōjinshi, fanart, computer games, etc.; a large percentage of the dōjinshi offered at Comiket are yaoi stories based on popular anime and manga series. [58] This may be seen as a parallel development to slash fiction in the West.