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  2. Manga iconography - Wikipedia

    en.wikipedia.org/wiki/Manga_iconography

    A white cross-shaped bandage symbol denotes pain. [D 3]: 55 In older manga, eyes pop out to symbolize pain, as shown in Dragon Ball. [citation needed] Thick black lines around the character may indicate trembling due to anger, shock or astonishment. [5] [D 3]: 107 This is usually accompanied by a rigid pose or super deformed styling.

  3. How to Draw Manga - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Manga

    How to Draw Manga (Japanese: マンガの描き方) is a series of instructional books on drawing manga published by Graphic-sha, by a variety of authors. Originally in Japanese for the Japanese market, many volumes have been translated into English and published in the United States.

  4. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.

  5. Chibi (style) - Wikipedia

    en.wikipedia.org/wiki/Chibi_(style)

    The chibi art style is part of the Japanese kawaii culture, [9] [10] [11] and is seen everywhere from advertising and subway signs to anime and manga. The style was popularized by franchises like Dragon Ball and SD Gundam in the 1980s. It is used as comic relief in anime and manga, giving additional emphasis to a character's emotional reaction.

  6. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    Mastery in drawing was considered a prerequisite to painting. For about six hours each day, students drew from a model who remained in the same pose for one week. [6] "Eighteenth-century drawings, like that attributed to Jacques-Louis David, were usually executed on tinted paper in red or black chalk with white highlights and a darkened ground.

  7. Straight ahead animation - Wikipedia

    en.wikipedia.org/wiki/Straight_ahead_animation

    Straight ahead is a term used in animation that refers to a method that uses only the first key pose of a character, and then continues drawing the character to create the desired motion. It was first referred to in the 1981 book by Ollie Johnson and Frank Thomas The Illusion of Life , and is a part of the 12 Basic Principles of Animation .

  8. Gesture drawing - Wikipedia

    en.wikipedia.org/wiki/Gesture_drawing

    Typical situations involve an artist drawing a series of poses taken by a model in a short amount of time, often as little as 10 seconds, or as long as 5 minutes. Gesture drawing is often performed as a warm-up for a life drawing session, but is a skill that may be cultivated for its own sake.

  9. Glossary of anime and manga - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_anime_and_manga

    This is an accepted version of this page This is the latest accepted revision, reviewed on 16 January 2025. An overview of common terms used when describing manga/anime related medium. Part of a series on Anime and manga Anime History Voice acting Companies Studios Original video animation Original net animation Fansub Fandub Lists Longest series Longest franchises Manga History Publishers ...

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