enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    This type of multithreading is known as block, cooperative or coarse-grained multithreading. The goal of multithreading hardware support is to allow quick switching between a blocked thread and another thread ready to run. Switching from one thread to another means the hardware switches from using one register set to another.

  3. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    This article lists concurrent and parallel programming languages, categorizing them by a defining paradigm.Concurrent and parallel programming languages involve multiple timelines.

  4. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  5. Yield (multithreading) - Wikipedia

    en.wikipedia.org/wiki/Yield_(multithreading)

    In computer science, yield is an action that occurs in a computer program during multithreading, of forcing a processor to relinquish control of the current running thread, and sending it to the end of the running queue, of the same scheduling priority.

  6. Simultaneous multithreading - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_multithreading

    Coarse-grain multithreading is more common for less context switch between threads. For example, Intel's Montecito processor uses coarse-grained multithreading, while Sun's UltraSPARC T1 uses fine-grained multithreading. For those processors that have only one pipeline per core, interleaved multithreading is the only possible way, because it ...

  7. Concurrency pattern - Wikipedia

    en.wikipedia.org/wiki/Concurrency_pattern

    In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm.. Examples of this class of patterns include:

  8. Concurrency (computer science) - Wikipedia

    en.wikipedia.org/wiki/Concurrency_(computer_science)

    Simple Concurrent Object-Oriented Programming (SCOOP) Reo Coordination Language; Trace monoids; Some of these models of concurrency are primarily intended to support reasoning and specification, while others can be used through the entire development cycle, including design, implementation, proof, testing and simulation of concurrent systems.

  9. Explicit multi-threading - Wikipedia

    en.wikipedia.org/wiki/Explicit_multi-threading

    Explicit Multi-Threading (XMT) is a computer science paradigm for building and programming parallel computers designed around the parallel random-access machine (PRAM) parallel computational model. A more direct explanation of XMT starts with the rudimentary abstraction that made serial computing simple: that any single instruction available ...