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  2. Stream competency - Wikipedia

    en.wikipedia.org/wiki/Stream_competency

    Velocity differences between the bottom and tops of particles can lead to lift. Water is allowed to flow above the particle but not below resulting in a zero and non-zero velocity at the bottom and top of the particle respectively. The difference in velocities results in a pressure gradient that imparts a lifting force on the particle. If this ...

  3. Study of animal locomotion - Wikipedia

    en.wikipedia.org/wiki/Study_of_animal_locomotion

    measure the force produced by a single muscle by measuring the strain of a tendon. After the experiment, the tendon's elastic modulus is determined and used to compute the exact force produced by the muscle. However, this can only be used on muscles with long tendons. Particle image velocimetry

  4. Particle velocity - Wikipedia

    en.wikipedia.org/wiki/Particle_velocity

    Particle velocity (denoted v or SVL) is the velocity of a particle (real or imagined) in a medium as it transmits a wave. The SI unit of particle velocity is the metre per second (m/s). In many cases this is a longitudinal wave of pressure as with sound , but it can also be a transverse wave as with the vibration of a taut string.

  5. Acoustic wave - Wikipedia

    en.wikipedia.org/wiki/Acoustic_wave

    An acoustic wave is a mechanical wave that transmits energy through the movements of atoms and molecules. Acoustic waves transmit through fluids in a longitudinal manner (movement of particles are parallel to the direction of propagation of the wave); in contrast to electromagnetic waves that transmit in transverse manner (movement of particles at a right angle to the direction of propagation ...

  6. Particle image velocimetry - Wikipedia

    en.wikipedia.org/wiki/Particle_image_velocimetry

    The result is a deep neural network for PIV which can provide estimation of dense motion, down to a maximum of one vector for one pixel if the recorded images allow. AI PIV promises a dense velocity field, not limited by the size of the interrogation window, which limits traditional PIV to one vector per 16 x 16 pixels. [32]

  7. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    Terminal velocity is the maximum speed attainable by an object as it falls through a fluid (air is the most common example). It is reached when the sum of the drag force ( F d ) and the buoyancy is equal to the downward force of gravity ( F G ) acting on the object.

  8. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    Angular velocity: the angular velocity ω is the rate at which the angular position θ changes with respect to time t: = The angular velocity is represented in Figure 1 by a vector Ω pointing along the axis of rotation with magnitude ω and sense determined by the direction of rotation as given by the right-hand rule.

  9. Kinetic energy - Wikipedia

    en.wikipedia.org/wiki/Kinetic_energy

    The same bullet is stationary to an observer moving with the same velocity as the bullet, and so has zero kinetic energy. [12] By contrast, the total kinetic energy of a system of objects cannot be reduced to zero by a suitable choice of the inertial reference frame, unless all the objects have the same velocity.