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Sombra, real name Olivia Colomar is a fictional character in the Overwatch universe, a 2016 video game developed by Blizzard Entertainment. In the game's narrative, she is an exceptional black bag operation hacker from Mexico that had joined Talon, a criminal organization aligned against Overwatch. In game, Sombra has stealth-based abilities to ...
Lúcio , a player character in the video games Overwatch and Heroes of the Storm Lucio, a minor character in Shakespeare's Measure for Measure Lucio Marcano, an unseen deceased character in the game Mafia III who appears on a collectible cigarette cards in Mafia: Definitive Edition
Overwatch character redirects to lists (39 P) Pages in category "Overwatch characters" The following 23 pages are in this category, out of 23 total.
In Overwatch 2, Kiriko is the last hero rounding out the competitive game’s launch roster. Marking the third Japanese character in the game, this new support brings a high healing output with ...
John Francis "Jack" Morrison, known by his code name Soldier: 76, is a character in Blizzard Entertainment's Overwatch franchise, first appearing in Overwatch and its 2022 sequel Overwatch 2, both of which are team-based multiplayer first-person shooters. In the games, Jack is an American soldier-turned-vigilante and a founding member of the ...
Mercy is a character developed by Blizzard Entertainment for their Overwatch franchise. She was introduced at launch in their 2016 first-person hero shooter video game of the same name and again appeared in its 2022 sequel, Overwatch 2. Mercy has also featured in its related animated and literary media.
Overwatch 2 is a hero shooter, where players are split into two teams and select a "hero" from a roster of over 40 characters.Characters are organized into a "damage" class, responsible for offensive efforts; a "support" class, responsible for healing and buffing; and a "tank" class, responsible for creating space for their team.
Overwatch originally featured 12 characters at its November 2014 BlizzCon convention announcement, [6] but expanded to 21 by the next year's convention. [7] The game is character-driven, and reviewers noted Overwatch 's emphasis on the individual differences between characters in the same role (e.g., between two snipers) as a departure from dominant class-based shooter paradigms.