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Two new Ultimania guide books were published for each game. [37] [38] Nojima wrote the tie-in novel Final Fantasy X-2.5: Eien no DaishÅ that bridges the gap between Last Mission and Final Fantasy X: Will. [39] A Collector's Edition of the PlayStation 3 version was exclusively released in North America via Square Enix's online store.
As with Final Fantasy X, Square Enix released an expanded version of the game, Final Fantasy X-2 International + Last Mission, in 2004 for the PlayStation 2. It introduces two new dresspheres, an additional "Last Mission" at a location called "Yadonoki Tower", and the option to capture and battle with numerous monsters and characters including ...
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.
Final Fantasy X [a] is a 2001 role-playing video game developed and published by Square for PlayStation 2.The tenth main installment in the Final Fantasy series, it is the first game in the series to feature fully three-dimensional areas (though some areas were still pre-rendered), and voice acting.
2004 – PlayStation 2 (Final Fantasy X-2 International + Last Mission) [91] 2013 – PlayStation 3, PlayStation Vita (Final Fantasy X/X-2 HD Remaster) 2015 – PlayStation 4 (Final Fantasy X/X-2 HD Remaster) 2016 – PC (Final Fantasy X/X-2 HD Remaster) 2019 – Nintendo Switch, Xbox One (Final Fantasy X/X-2 HD Remaster) [50] Notes:
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A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
The last guide, the Ultimania Ω, includes voice actor interviews, the complete story of Final Fantasy XII including additional character profiles, a collection of artworks and illustrations, the complete play guide, [94] and a novella written by Benny Matsuyama, author of Hoshi wo Meguru Otome from the Final Fantasy VII Ultimania Ω Guide. [95]