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  2. Dress to Impress (video game) - Wikipedia

    en.wikipedia.org/wiki/Dress_to_Impress_(video_game)

    Kelsey Raynor of VG247 wrote that Dress to Impress was "pretty damned good" and "surprisingly competitive". [20] Ana Diaz, for Polygon, wrote that "the coolest part" of Dress to Impress was that it "gives young people a place to play with new kinds of looks", calling it "a wild place where a diversity of tastes play out in real time every single day with thousands of players". [9]

  3. What is 'pose 28'? Explaining the viral internet move - AOL

    www.aol.com/pose-28-explaining-viral-internet...

    Pose 28 comes from the Roblox minigame “Dress to Impress,” a popular internet game that pits users against each other in a runway contest, creating virtual outfits and striking poses to win ...

  4. Category:Martial arts video games - Wikipedia

    en.wikipedia.org/wiki/Category:Martial_arts...

    Karate video games (14 P) L. Bruce Lee video games (6 P) M. ... Self-Defense Training Camp; Sifu (video game) Street Fighter; Street Fighter IV; Street Fighter V; T.

  5. Category:Fictional martial artists in video games - Wikipedia

    en.wikipedia.org/wiki/Category:Fictional_martial...

    Fictional martial artists in video games, practitioners of martial arts, codified systems and traditions of combat practiced for a number of reasons, such as self-defense; military and law enforcement applications; competition; physical, mental, and spiritual development; entertainment; and the preservation of a nation's intangible cultural heritage.

  6. Kyokushin - Wikipedia

    en.wikipedia.org/wiki/Kyokushin

    Also known as Goshin Jitsu, the specific self-defense techniques of the style draw much of their techniques and tactics from Mas Oyama's study of Daitō-ryū Aiki-jūjutsu under Yoshida Kotaro. These techniques were never built into the formal grading system, and as karate itself grew increasingly sport-oriented, the self-defense training ...

  7. Makoto (Street Fighter) - Wikipedia

    en.wikipedia.org/wiki/Makoto_(Street_Fighter)

    Designed as a "masculine, fierce hot headed girl", the direction they took with Makoto caused significant discussion amongst the team. [4]During development of Street Fighter III: 2nd Impact, the development team was tasked to create a character based around the karate concept of ikken hissatsu, which they summed up as "simple, direct and powerful".

  8. Jin Kazama - Wikipedia

    en.wikipedia.org/wiki/Jin_Kazama

    In his early appearances, Jin's moves were a blend of parents, Jun Kazama and Kazuya Mishima, a combination of "Kazama-Style Self Defense" (風間流古武術, Kazama-ryū Kobujutsu) and "Mishima Fighting Karate" (三島流喧嘩空手, Mishima-ryū Kenka Karate). He fights in this style in both Tekken 3 and Tekken Tag Tournament. [51]

  9. Amir Perets - Wikipedia

    en.wikipedia.org/wiki/Amir_Perets

    Perets was used as Niko Bellic for the video game "Grand Theft Auto IV" [6] and did motion capture for the main character's fighting moves along with Bas Rutten. Hall of Fame [ edit ]