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  2. GeForce RTX 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_RTX_30_series

    The GeForce 30 series is a suite of graphics processing units (GPUs) developed by Nvidia, succeeding the GeForce 20 series.The GeForce 30 series is based on the Ampere architecture, which features Nvidia's second-generation ray tracing (RT) cores and third-generation Tensor Cores. [3]

  3. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    GeForce RTX 3090, RTX 3080 Ti, RTX 3080: GA102 VP11 K September 2020 Introduced 8K@60 AV1 Main profile decoding GeForce RTX 3070 Ti, RTX 3070, RTX 3060 Ti: GA104 VP11 K October 2020 GeForce RTX 3060: GA106 VP11 K January 2021 GeForce RTX 3050 Ti, RTX 3050: GA107 VP11 K May 2021 GeForce RTX 4090: AD102 VP11 K Oct 2022 GeForce RTX 4080: AD103 ...

  4. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  5. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    NVENC summary [11] [12] GPU Hardware H.264 (AVC) (In H.264, NVENC always has B Frame support, max 4096x4096 resolution, and max 8-bit depth) H.265 (HEVC) AV1; NVENC Generation GPU Code Name NVENC per Chip Chroma Lossless Coding Chroma Lossless Coding Resolution Color Depth B Frames AV1 4:2:0 4:4:4 4:2:0 4:4:4 1st Gen GK110 1 H.265 not supported

  6. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later Nvidia GPUs.

  7. Ampere (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ampere_(microarchitecture)

    Ampere is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia as the successor to both the Volta and Turing architectures. It was officially announced on May 14, 2020, and is named after French mathematician and physicist André-Marie Ampère.

  8. Former NBA player Nate Robinson will watch the Super Bowl ...

    www.aol.com/former-nba-player-nate-robinson...

    Former NBA player Nate Robinson underwent a successful kidney transplant on Friday, and now plans to watch the Super Bowl in hospital with his donor.. After dealing with renal failure for several ...

  9. Quadro - Wikipedia

    en.wikipedia.org/wiki/Quadro

    The Turing microarchitecture debuted with the Quadro RTX series before the mainstream consumer GeForce RTX line. [ 29 ] The raytracing performed by the RT cores can be used to produce reflections, refractions and shadows, replacing traditional raster techniques such as cube maps and depth maps .